Just a short post today to update you on AHL2v3 - it is in production now. When we asked for suggestions you came up with a list of 78 feature requests and bug reports. After clearing out all duplicates, the bugs that have been fixed in AHL2v2 patch 3 and features we cannot implement or rejected the list is now reduced to 41 items. It is slightly too long for a news post, but you can check the list of tickets for v3 to see what has already been implemented and what's still to come. There may be additional tickets when bugs are being discovered during testing, but the list of new features is fixed by now. We'll be less quiet during development than we were last time, but as our blog based project site allows for much faster news posting there may be news which do not get published here. However, all important posts will find their way to our ModDB profile. So in addition to this site, please be sure to check our project page as well.
AHL2v3 - Now in production
A short news post today to let you all know that version 3 of AHL2 is now in production
Posted by [ladnet]brad on
Sounds good dudes, good luck!
great news :-)
*ctrl+f to look for my suggestions (enhanced kung fu, wall run up, easier ledge grabs)*
Oh hell ya all of them are there! Make sure that when you implement it you can jump backwards off the wall into a dive!