The Story -------------------------------------------------- "?When we have lost everything, including hope, life becomes a disgrace and death a duty"?. This is the story of the Military unit once known as Orion platoon, and how the American government made their lives change forever. U.S.S Yorkdown. October 8th, 2004 "This is a mission of utmost importance" Sergeant D. Moore of Orion said to his Squad. "You must all understand the risks that are involved in this mission, especially since we have some new recruits" He rested his eye on Lance Corporal Smith and Specialist O'Neil. "You two are to secure the perimeter to make sure no one other then us gets in or gets out of the compound." His face with rock-like accents changed to a smile and winked at his "Pupil" O'Neil. He turned to his Squadron and finished his briefing. "That will be all men; we will leave at 02.00 hours" Moore closed his briefcase and put on his Officer's...
Recently an admin from Zeden.net had an interview with me about our modification. In this interview we talked about the story, features and the progress of Act of Duty and off course a little about Stalker. Some interesting questions taken from the interview are listed below: Q : Your mod is called
Posted by oL^Revision on Jul 21st, 2004 digg this super bookmark
Recently an admin from Zeden.net had an interview with me about our modification. In this interview we talked about the story, features and the progress of Act of Duty and off course a little about Stalker.
Some interesting questions taken from the interview are listed below:
Q : Where the name "Orion" comes from? Is there a sense in this term ?
A : Orion being one of the most known Constellations of stars has always been a center point of interests to Scientists and astronomists. We figured that as the Orion's in the Game are a center point of interest to the world, it would be a proper name.
Q : About map size, it will be like STALKER (30 km²) or like the "normal" games ?
A : Map size will depend on different factors in the game, (i.e. number of players, game type, the possibility of implementing vehicles in online gameplay)
Q : What is the progression of the development of the mod ?
A : We are on a point where we know what we want to implement and what we want to make of the mod. Their are some models already made or in development at this time, so we are progressing slowly, but steadily. When the game will be released and the mod tools are available, we will be able to progress a lot faster.
Don't forget to read the whole interview on The Stalker Den. Expect some more updates soon!
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