These maps were made with the purpose of the singleplayer, in an attempt to create a cascade of levels, and give a result of a kind of mission pack. Because the whole setup is just a oneman thing, and I ain't have commercial intents, the program is as-if. I am not a proffessional game designer, only somebody who likes Quake, for its high virtual reality sensation. I made these maps with the intention to see how far i could use the Quark-engine to expose an image of an imaginable world.

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These maps were made with the purpose of the singleplayer, in an attempt to create a cascade of levels, and give a result of a kind of mission pack. Because the whole setup is just a oneman thing, and I aint have commercial intents, the program is as-if. I am not a proffessional game designer, only somebody who likes Quake, for its high virtual reality sensation. I made these maps with the intention to see how far i could use the Quark-engine to expose an image of an imaginable world. reason it excists is my curiosity it would compile. If you want straight Quake1 levels, don't try this. Levels are quiet irrational, with no comon sense wayout, arised more by intuition than loggical interpretation, and never intended to publish as an official pack.

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