We've been working solid on the design document for Abagail over the last three weeks and have finally come to a conclusion. We can start production on Abagail. As we will be doing this in college, we are organizing when we can go in for the summer to start working on the game, but for now, we have some Concept Artwork of Abagail that will really blow you away.
Storyline:
Based in late 1980's early 1990's. Detective Sid Bradshaw, who takes interest in a lot of Victorian styled objects, stories and buildings. The game begins outside the mansion, showing several scenes of Abagail and her gang hanging outside some old forest gates, doing typically what all teenagers do on a Saturday night. But when creatures of the Dark Forest and the Robinson's mansion take control of Abagail, and pull her furiously into the depths of darkness, Detective Sid Bradshaw has no choice but to take complete interest in this case.
Concept Artwork:
Moddb.com
Thanks to D.I.T (Kevin street, Ireland) for supporting us in the creation of our new Modification.
Stay tuned as we are working on the entrance to the forest!
Sythen.