Deformation Studios
Established Apr 05, 2008 With 4 members, invitation only games groupDeformation Studios started in 2007 in the Machinima buisness but want to pursue bigger dreams. Modifications. Deformation Studios are now working on...
My name is Scott Baker. A graphics designer and proud Mapper to the Unreal Games. I'm 15 years old and I live in Ireland. I've been mapping for about three years now, changing from the Unreal engines to Radiant supported engines (Doom 3) And have picked up on a lot of information and support. I feel it's time for me to begin a Modification or some form of Map Pack.
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0 comments by GrotesqueArtist on Jun 23rd, 2008 digg this super bookmark
Hey everyone!
Over the last few hundred hours or so, Deformation Studios have been building concepts for a new game called Abagail. Thankfully to some colleges in ireland, we've been donated the technology and software to make a truely amazing modification to the Unreal Engine 3. By the end of the year, we hope to have a full total conversion modification for UE3.
Stay tuned!
Scott - Founder Deformation Studios.
Abagailgame.wordpress.com
Deformation Studios started in 2007 in the Machinima buisness but want to pursue bigger dreams. Modifications. Deformation Studios are now working on...
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