A total conversion that is bringing the Kingdom Under Fire universe to the up and coming Mount & Blade II: Bannerlord.

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This will be a look at the factions that are in this conversion.

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The Kingdom Under Fire conversion is planned to cover a large amount of Bersia, it will be roughly following this map:

Map 2

The TaleWorlds developers have said Bannerlord is to be highly moddable, like warband, and if it is we'll likely have tools to bring a map like this to the new mount and blade world.

The Factions:

The factions will contain plenty of Officers, Captains, Leaders, Castles, Locations and a large troop tree.

  1. Hironeiden (Light Blue)
  2. Ecclesia (Dark Blue)
  3. Hexter (Orange)
  4. Vellond (Red)

Map 3

Mercenaries:

Note, if you play as a Human faction, you will not be able to recruit Mercenaries from Vellond or Hexter, ie, Humans can not recruit Orges.

  • Wizards, these units and Commanders (Companions), will be able to be recruited from Human settlements.
  • Elven units and Commanders (Companions), these units will be recruited from Pubs in Human settlements in the South.
  • Dwarven units and Commanders (Companions), these units will be recruited from Pubs in Human settlements located in the North.
  • Orges, these units and Commanders (Companions), will be able to be recruited from Hexter and Vellond settlements.
  • Liches, these units and Commanders (Companions), will be able to be recruited from Hexter and Vellond settlements.
  • Orcs, these units and Commanders (Companions), will be able to be recruited from Hexter and Vellond settlements.

Hironeiden

  • Humans
  • The first playable faction

Map 4


Hexter

  • Orcs
  • The second playable faction

Map 5


Ecclesia

  • Humans
  • The third playable faction

Map 6


Vellond

  • Dark-Elves and Half-Vampires
  • The fourth playable faction

Map 7


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