Bringing new Imperium-related units (cannon or not), from infantry to titans, new or old, into DoW SS. Some may be already included in other mods.
New Squad leaders positions, 16 weapons slots, 15 main research/production slots for buildings. That should be largely enough for the legion's needs.
Also, it should be fully compatible with other mods (even if there may be a few oddities here and there), so no need for patches.
That is a holy darn worth of upgradable hardpoint options! :O
Cannot wait to see this released!
@ thudo when I brainstormed Codex Evolution. I have done an analysis of several gemeplay that I think are relevant to DOW Mod. Codex Rules is the gameplay that influences the “U.I” the most, but it's not the only one. The skill bar comes from "GW1" and the "U.I" menus designed to support MOBA gameplay in DOW. (DOWA: no MOBA type cards but capture objectives in conquest mode.)
The basic idea is to have multiple wargear heroes impacting the gameplay of the faction being played. (All these concepts put into theory before DOW2;))
For me we are still far from the full potential of "upgrades / Wargear".
Currently I don't have the time or the inclination to do Gamescreen.
But I guarantee you that there is the potential to do a lot more than any current UI. (I haven't had the opportunity to test "Scrolling", page scrolling or other types of screens in a skirmish ...).