Empires is a mod for Half-Life 2 which will combine the genres of real-time strategy and first person shooter. Each team has four classes to choose from (scout, rifleman, grenadier, and engineer) with unique weapons and skills each. One player will become the commander by entering the team's command vehicle to build the team's base and lead his team to victory. Once your base is built up, purchase vehicles from your team's vehicle factory to open up another facet of Empires' gameplay. Vehicles can be customized with unique weapons, armor, and engines. The commander can research improvements to all aspects of vehicles such as longer range cannons, homing missiles, and armor-piercing machine gun rounds. Once your team is prepared, lead an assault into the enemy base. The enemy team is defeated when all players are wiped out with either no place to respawn or no reinforcements remaining or the team's command vehicle is destroyed.

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Einhanderkiller
Einhanderkiller Dec 23 2007, 4:14am says:

It's a wall.

+6 votes     reply to comment
MadKill40
MadKill40 Dec 23 2007, 9:28am says:

Be nice if the NF walls were higher or something.
the BE walls can stop the barracks from harm, but the NF barracks is taller than the NF walls, bit annoying really. :/

+3 votes     reply to comment
asadsilk
asadsilk Dec 23 2007, 11:11am says:

The height of the NF buildings does make it easier to hit them. However the low profile of the BE buildings does not allow for cover against artillery/cv protection, and you can jump onto the Barracks/radar//armory to deconstruct it from upon the roof or use this location to take out enemies.

As a whole i think it's balanced.

+1 vote     reply to comment
arklansman
arklansman Dec 24 2007, 2:07am says:

The NF barracks is going to be redesigned.

Eventually. :/

+1 vote     reply to comment
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Description

These new walls will be in 2.1.

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Entertainment
Date
Dec 23rd, 2007
By
Krenzo
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