Version 5.1 of the mod. Tanks DLC features and a lot of stuff that has been tweaked, fixed or outright reworked.
Changelog:
VERSION 5.1.0 (12-05-2018)
- Completely reworked and recreated new vests in multiple variants and camo.
- Reworked helmets, backpacks and other gear.
- Tweaked textures for ground troops (sampling, "worn out" looks etc.)
- Tweaked textures for weapons (lowered shininess etc.,)
- Added new 1P-87 sights.
- Tweaked the driving model for all vehicles.
- Enhanced destruction model and hit points for all vehicles (ground and air)
- Added SLAT grids and ERA armor for heavy armor, to up it to the Tanks DLC standard.
- Tweaked the looks and attributes of rockets and projectiles.
- Tweaked functionality of the SHORAD system for Pancir-S1, so that it's close to reality.
(rockets being used for detection on long distance, but still balanced for core gameplay. Cannons for closer distance.)
- New ported UAV drone Pchela-1T.
- Tweaked config for ground units and all vehicles, so that it is balanced for the base game (skill, endurance etc.)
- Removed special/optional config for CSAT replacement. (it is planned as an independent mod now). Uniforms and gear still included.
- Fixed all reported and newly discovered bugs.
- Fixed, tweaked and reworked a lot of other stuff that I don't remember right now. :)
- All is fully compatible with base game and all DLCs.
+1