[ noise for games ] [ independent contractor ] Professional portfolio @ www.zynthetic.com
I've written a series of in depth tutorials for the musician working in the UT3 mod community. The tutorials include a start to finish import guide, how the engine chooses which music segments to use at which times, and how level designers can add music, in whole or partially or mix-and-match, to maps without modifying the original files.
These can all be found here.
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