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Comment History
Zot311
Zot311 - - 5 comments @ Announcing Star Trek Armada 3: Nemesis

I was so pleased with the additional performance afforded by the /3gt switch I included it here: Moddb.com

Also thank you for the heads-up regarding the additional memory which will be required; worst case scenario I will further reduce the amount of memory afforded to winxp pro sp3 32bit to 768mb / 896mb via the 3gt switch

As previously discussed TFF was causing a c++ error on the rig which I could never ultimately resolve :( I suspect it was a sneaky 64bit dll reference causing the issue... Either that or a Cpu instruction set which was introduced after the Pentium D was designed.

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Zot311
Zot311 - - 5 comments @ Announcing Star Trek Armada 3: Nemesis

Thank you for the reply; to address your concern the machine described above Ran and continues to run CTA like a champion. the 10fps figure was derived from the average fps that computer manages during large single solar system maps with 6 opponents after 4 hours of gameplay, Even multiplayer with 1 or 2 additional players when joining the game provide the same stable (even if admittedly sluggish) and enjoyable experience thanks to the STA3's awesome development of which you are a part.:)

Cordially,

Zot311

Good karma+1 vote
Zot311
Zot311 - - 5 comments @ Announcing Star Trek Armada 3: Nemesis

Please try to ensure that this planned edition of STA3 is fully compatible with 32 bit operating systems which have 4GB of RAM running LTA with /3gt.

A good benchmark would be 10fps with:
Win xp Pro SP3
P4D 3.0GHz with 800FSB
Nvidia 9500GT 1GB DDR3

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Zot311
Zot311 - - 5 comments @ Star Trek Armada 3: The Final Frontier V1.00 & Galaxy Forge [Full]

Thank you for your prompt Reply Thiextar; I have directly messaged you additional information regarding the machine in question. Its Specifications are also available here: Moddb.com

Tl:Dr would be Intel pent D 3.0 HT 800 FSB 4GB RAM Nvidia 9500 1GB GDDR3 running Win xp 32bit with /3gb enabled to permit LAA to work properly within the 3.5GB Virtual Mem limitations.

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Zot311
Zot311 - - 5 comments @ Star Trek Armada 3: The Final Frontier V1.00 & Galaxy Forge [Full]

Excellent Mod But have encountered a Visual C++ error while attempting to run the Mod on my old Win XP 32bit dinosaur:

"Visual C++ Runtime Library "This application has requested the Runtime to terminate it in an unusual way"

Thus far I have not found the correct Visual C++ x86 redistributable runtime to correct this issue, any and all help would be appreciated in resolving this issue.

Good karma+1 vote