Hiya! Welcome all to my profile! Well, not really a lot can be say here, I mostly mod and map for the GoldSource engine, though I do mod other stuff here as well. Anyway, hope you enjoy your visit!

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Report RSS Chemical Nonexistant (view original)
Chemical Nonexistant
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CyborgParrot
CyborgParrot - - 1,733 comments

Can't you'd at least release these weapon models? It be a shame to let these go to waste.

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ZikShadow Author
ZikShadow - - 506 comments

All of these weapon models are already laying around in the web.
The ones i've done are not even that good.

If i ever in the future decided to do a weapons-only CE model pack, i would redo them entirely.

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CyborgParrot
CyborgParrot - - 1,733 comments

Can you link them please?

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ZikShadow Author
ZikShadow - - 506 comments

Links can die, but names should do fine.

1. Teh Snake's Shotgun Enforcer.
2. Unreal II's Magnum port from HLWE rigged to HL : Star Wars test mod's blaster anims.
3. Gothic Serpent's 9mmAR.
4. Minigun found in HIT Forums, unknown.
5. Gothic Serpent's Colt 1911.
6. Nexon's CSO Ethereal.
7. Gothic Serpent's M40A1.
8. Cliffy's Tommygun anims from HLC Forums.
9. Schmung's Mini-Uzi rigged to Blind5's animations.
10. BlackOps's crowbar retextured and rigged to the usual crowbar anims i've used.

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Description

Decided to abandon my CE Remod project due to NPC rigging difficulties.

Couldn't decently rig that monster of a skeleton and frankensteining it with HD models just looked awful.

The only bare arms model that suit the HD look was also awful, with some of the weapons looking inconsistent and a few badly animated.

Going for "The Unknown Menace".