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If you want to add units from other mods, you have to do so by yourself. We only use stuff that we've made ourselves, and most of the other mods are actually using our work, take Italy for example, which is a popular nation to be added into MP mods, is made by is, with the exception for a few units.
And some mods uses models from unknown sources (read World of Tanks)...
Yes we are, but we are only a small team, and thus updates are slow and long in between, but we try to update once or two times per year (meaning new versions, bug fixes are released ASAP).
I'm not the team leader nor do I code (I only do easy stuff like new maps and 3d models). If you are interested in helping us, I do recommend that you send a PM to Jason1 who is the team leader and coder. He is really busy right now though, so a reply might take a while.
Its a bug that our coder is trying to solve but I dont know if he has been able to solve it yet or not since he is very busy with his real life for the moment.
Is your MoW game updated to the latest version, ie 1.17.5?
If I understand you correctly, you want a generator that generates a map with a random look each time? I dont think that is possible due to how the editor do work.
Your folder name should be simply "campaign" not "DCGv5_0_Full_MenOfWar". Try renaming your folder to "campaign" and if still doesnt work, please report back.
Also, did you press the "Extract All Maps" button in the DCG settings?
Yes there is a way to increase your force; win campaigns and you will be able to have larger forces. But do remember, the larger your own force is, the more strength the enemies will get.
DCG is meant to be a tough experience, if you find yourself outnumbered, simply retreat by saving the battle as "Result". This will make the next battle much easier to win (in 90% of the cases).
Second, you can always lower the difficulty by clicking on Easy, Normal or if you want tougher battles, Hard.
Ps. Check the tutorials as well, especially the ones that says How To Install DCG, and How To Play DCG. There are both text and video tutorials.
Press the button "Extract all maps" when you first start the Campaign.exe.
Open the archive with winrar/7z and then drag the file named campaign into your mod folder.
You open the archive with either WinRar or 7zip. Then simply drag the whole campaign folder into your (AS2 or MoW) mods folder (you´ll have to create a mods folder if it doesnt excist). When you have done this, then you can click on the campaign.exe to fire up the software.
For more info, read Moddb.com and take a look at Moddb.com
No, you only need to download the version made for your game, ie. the AS2, CtA or vMoW version of DCG. You do not need to download all versions.
You can try, but I can't say if it will work ornpy.
I've never seen vehicles disappear in original MoW, but rarely the squad leaders (infantry squads) inventory do resets itself. It isnt common, but it can happen.
We will certainly continue to add units to MoW, but if we will do the same to AS2 is a different question, due to the few of us who is left in the team, doesnt have much love for AS2.
It a AS2 related bug. Jason1 is working on a fix, but I do not know if he has found a solution yet or not.
AS2 or vMoW?
Hasnt seen that error before, did you set the settings correctly (ie. the paths to your game location etc)?
No, it is only for MoW.
If you could add what it is that doesnt work, it would give us a chance to tey and fix it.
Jason1 is trying to fix this, but I do not know how far he has come up on a solution.
Thanks, and the answer to your question is, as far as I know, realism isnt being worked on, due to the fact that the member who were responsible for that project (together with the unit pack for AS2) has left to work on Gates of Hell.
Yep, it is an armored car.
Does it happen all the time, or just randomly? I´m not the programmer for DCG, but I´m pretty sure that Jason1 is working on a fix for this.
Never seen this error before, and as far as I know, those two .dll´s doesnt come with our mod.
Do you use Windows 10? If not, then your error might be due to not having downloaded and installed the latest .net, .xna and visual #J subprograms.
Which version did you download (ie. did you download the AS2 version if playing AS2 or vice versa if playing vMoW)?
DCG5.0 for AS2 do not need the necessary subprograms, but DCG5.0 for vMoW do need them.
For more info about installing DCG, please check ---> Moddb.com
All versions do need the .net subprogram to be installed, but Win 7 and newer versions of Windows, do have this software pre-installed.
All three subprograms can be downloaded for free at MicroSofts homepage as long as you have a legal copy of Windows (if you dont, then I cant help you).
Poland is the next nation on the list, but for the moment so am I terrible bored with them, due to the difficulties to find decent 3d drawings and/or photos to work from, and thus, the Dutch stuff.
I am also planning to do France (some vehicles are under construction already), and I would also want to see Hungary and Romania.
I've found several nice 3d drawings of Dutch Armored Cars and tanks, and since the Dutch used a few Swedish built/designed armored cars, these cars is something that I really do want to do (I´m a Swede), and therefore, Holland might one day be included, but if they are, they will mainly see action against the Japanese, since they surrendered after only six days of warfare against the Germans, ie, not much time to use them (as a nation) in the European theatre of war.
Greece, not sure about those to be honest. Many of the vehicles and units they used, are already in the game but for some reason, Greece doesnt really interest me for now, but who knows, one day I might be interested in adding/creating new models for a Greek army as well.
Please use either WinRar or 7z. The latter is free to use, the first you can use for a period of three months before being forced to pay for it. Both can be downloaded online.
And why should I ask Normand for permission to use the Italian models that we made? There is a reason to why I am listed (on the Valour Workshop page) as a creator as well.