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Comment History
Zdenda1990
Zdenda1990 - - 2 comments @ Brutal Doom 64 Version 2.0

I found two bugs:
1) Map07 (Research Lab) - If you do a continuous run, it plays the intermission screen music.
2) I can't get 100% Kills in most of the maps. The first map where it happens is Map03 (Main Engineering). I'm not entirely sure what causes it, but I think it's caused by monsters spawning in. Since this mod requires ZDoom based source port, it will add to the total count of monsters every time a new monster spawns in, but this bug will double it. So let's say 10 Imps would spawn in, but the counter will be raised by 20.

Good karma+2 votes
Zdenda1990
Zdenda1990 - - 2 comments @ DOOM:ONE V0.4.1

Episode 4 is unfinishable. I can't get through E4M6, because the original blue switch still requires the blue key and I can't get it, because you replaced the blue key with blue switch that only opens bars to the original blue switch that requires the blue key and that's wrong. The thing with the blue key and blue switch in that level is that the blue key is required for pressing the switch, not getting access to it, because in the original game there aren't any bars infront of the blue switch. So you have two options. First - you'll gonna leave it the original way, meaning no bars infront of the blue switch and you'll gonna give us the blue key or second - you'll gonna leave there those bars, but in that case make that original blue switch to not require the blue key.

Good karma+1 vote