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Comment History  (0 - 30 of 40)
Z3RO
Z3RO - - 40 comments @ Zombie Master 2

We're not dead we actually have a media update coming soon. It's nice to see you're still a fool tho.

Good karma+5 votes
Z3RO
Z3RO - - 40 comments @ Zombie Master 2

Yes, Pi Mu Rho who was one of the original ZM Developers is also apart of the ZM2 Dev Team.

Good karma+2 votes
Z3RO
Z3RO - - 40 comments @ Springfield M1A

Yes, it will be a ingame model, and thanks everyone :D

Good karma+1 vote
Z3RO
Z3RO - - 40 comments @ .38 Special Revolver

Another weapon on the list. We're not replacing any of the old weapons.

Good karma+6 votes
Z3RO
Z3RO - - 40 comments @ M1911.

Don't worry baby. I'm here for you.
<3

Good karma+3 votes
Z3RO
Z3RO - - 40 comments @ Zombie Master 2

It's back up.

Good karma+1 vote
Z3RO
Z3RO - - 40 comments @ Zombie Master 2

I was playing too! ;)

Good karma+3 votes
Z3RO
Z3RO - - 40 comments @ Zombie Master 2

I find everyone who likes our mod to be attractive ;). I think our Community is pretty good. You can't expect everyone to post their personal Feelings about the mod on the Moddb page, some people just like to wait patiently.

Good karma+6 votes
Z3RO
Z3RO - - 40 comments @ Media Update!

Why would I want people to sit around for months desperately waiting for a update?. I like to keep people informed on the progress of the mod. (The 3D art side at least.)I guess you can't please everyone. Take too long then you have people questioning if the mod is dead or no progress is being made at all. Release regular updates and you have people complaining you're working too fast? If you really want I can hold off on updating the media for a couple months just to please you.

Good karma+6 votes
Z3RO
Z3RO - - 40 comments @ BrainBread 2

I loved the original I'm glad you guys are picking this back up. I will definitely be tracking this.

Good karma+2 votes
Z3RO
Z3RO - - 40 comments @ Zombie Master 2

Your welcome :D

Good karma+3 votes
Z3RO
Z3RO - - 40 comments @ 38. Special.

its there so you don't accidentally hit the extractor rod.

Good karma+1 vote
Z3RO
Z3RO - - 40 comments @ Zombie Master 2

If you are claiming you can win a round of ZM by your self, you must have been playing on a upgrade server or the ZM was AFK. If a team didn't work together they would be annihilated. The notion of a single person winning around by them self is quite preposterous.

"even more surprised that they weren't gonna do it on l4d/l4d2."

I'm not sure if you understand your own statement there, L4D,L4D2 and ZM2 use the same engine with the exception of the L4d2 version being slightly upgraded. Calling ZM "meh' is a understatement and quite ******* insulting, considering ZM was one of the most memorable and amazing mods to come out in the past decade, with a huge fan base. It might not have had the greatest models and textures but the gameplay was amazing and the community was and still is awesome.

Good karma+4 votes
Z3RO
Z3RO - - 40 comments @ New weapon revealed! 38. Special!

I use a 3D modeling program called Autodesk 3DS Max, if you're looking to start 3D work I suggest going to around and looking up basic tutorials or going to sites like polycount and learning from others.

Good karma+2 votes
Z3RO
Z3RO - - 40 comments @ MP5K

His own stupidity.

Good karma+5 votes
Z3RO
Z3RO - - 40 comments @ M1911

Smoothing errors usually come from bad triangulation. Your model can have perfect smoothing groups in your modeling program of choice, but when you import it into a game engine. It's gonna triangulate the model and if you left any giant ngons, it will break your smoothing.

Good karma+1 vote
Z3RO
Z3RO - - 40 comments @ Nymph

Really awesome work, Looking for a mod team to join?

Good karma+1 vote
Z3RO
Z3RO - - 40 comments @ Zombie Master 2

<3 Johnathan.

Good karma+1 vote
Z3RO
Z3RO - - 40 comments @ M1911

Well, I have to make those cuts up top into order to break up the ngons created by the groves on the slide, or You'll get horrible smoothing errors ingame.

Good karma+1 vote
Z3RO
Z3RO - - 40 comments @ M1911

Bc2 is awesome, the model isn't sub'd, here's a link to the wires.
I46.photobucket.com

Good karma+2 votes
Z3RO
Z3RO - - 40 comments @ Springfield M1A

It's a first person weapon model so 7k is about alright.

Good karma+1 vote
Z3RO
Z3RO - - 40 comments @ Springfield M1A

around 7k tris.

Good karma+2 votes
Z3RO
Z3RO - - 40 comments @ Zombie Master 2

You get any great ideas feel free to post on our forums.

Good karma+2 votes
Z3RO
Z3RO - - 40 comments @ Zombie Master 2

3DS Max 2010.

Good karma+3 votes
Z3RO
Z3RO - - 40 comments @ Sig Sauer P266

It took about 2 days and I used 3DS Max 2010.

Good karma+1 vote
Z3RO
Z3RO - - 40 comments @ SKS

That's because they're the same gun, what don't you understand about that?
Honestly I can't tell if you're just trolling or just really that dumb. So far you've been to almost every image on our page spreading your stupidity everywhere. You've made it clear you don't our mod so just do us a favor and posting anywhere on our page.

Good karma+5 votes
Z3RO
Z3RO - - 40 comments @ Bat

Exactly how many images have you trolled so far? Honestly I can't keep up.

Good karma+3 votes
Z3RO
Z3RO - - 40 comments @ Zombie Master 2

TRY NOT TO TROLL THE ZM2 MODDB PAGE BECAUSE ITS ANNOYING. Seriously if you don't like the mod, stop posting on our images calling us rip offs. It's almost as annoying as you are.

Good karma+3 votes
Z3RO
Z3RO - - 40 comments @ SKS

Absolutely! How Careless of us, we should have known that ZMBE is the only mod allowed to have a SKS. No offense but try to troll harder.

Good karma+5 votes
Z3RO
Z3RO - - 40 comments @ Zombie Master 2

Do us and you're self a favor and stop posting on our page, if you're gonna bash the community and continue to be a annoyance, we will have no choice but to report you.

Good karma+4 votes