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Awesome, It'll be great to have some more props for building levels and the like. Vehicles will be cool too. Can't wait to use them.
So is there any game here? All I see are some assets that could very well be from asset packs and some alright lighting effects for a unity game. That doesn't really inspire hope in a project.
I think what would interest me most right now would be more vehicles, especially aircraft. It would be awesome to be able to fly in a bunch of glorious Terran soldiers in on galaxies and crush some spandex wearers.
Seems like it could be quite the excellent mod, definitely will be keeping an eye on this.
Awesome, definitely going to have to have a look at the new props.
Played the demo for a little bit, and I must say it's looks quite good. Definitely lots of potential. There were a couple of minor issues I noticed, however.
- The Limited aiming directions: With the way the aiming is set up it's quite easy to miss shots and can sometimes be quite hard to hit enemies in the first place.
- Floors, and Raised floors look identical : Since the floors look exactly the same if they're on a higher level or not, it can sometimes be hard to tell if a part of the floor is higher or lower, especially if there is a fight on. While if you look more closely it clearly doesn't tile the same, if you're fighting and focusing on enemies it's hard to see.
Overall, very good little game. Definitely going to be watching this going forward.
Looks good, I must say I preferred the original stairs, but these are still good.
Looks quite nice, good to see a bit of gameplay.
One little gripe, if I may, would be the point when one ships missiles exploded mid-air. It looked a little jarring to me, but I imagine that's partially personal preference.
Nice to have an update after so long, looks awesome!
I really love the look of the flagships, they just look so awesome.
This model is fantastic, I think it really is 'The Unit', as you were aiming for.
These ships look great!
pretty ships :D
Those ravagers really like to cuddle :P
This is a really nice looking UI, great job guys!
These look great.
That AT-AT sounds f*cking massive...as it should.
That's what I was going for with these guys, very Byzantine-esque.
Well now we know you have a very basic knowledge of the module system...quite a long way from being enough to make what you want to with this mod...but at least it's a step. A very very very small baby step. Actually it's more like a bit of a crawl than a step.
They also have to have the proper permission to use the work. That's a big one.
Of course, if they use the work of others they need to have credit..which they seem to be doing an alright job of thus far.
I don't see it as an issue that other people's work is being used, I myself mod warband and I can't model very well, and texturing from scratch is basically impossible for me. Because of this I rely heavily on OSPs made by the community, and then do reskins to change things. But, if I had a whole team it would be silly to not have any modelers and texturers and just use other people's work. And we've not even seen ingame screenshots of any kind, just a picture from openbrf, which means for all we know the team supposedly making this mod doesn't even know how to use the module system.
This next bit is directed towards thrandy and his "team":
And also, a bit unrelated to all that, I've seen at least one more comment along the lines of "if you don't think we can do this than do it yourself"
Just stop with these. Their ability to do this doesn't matter. You don't have to be an actor to criticize someone's acting, you don't have to be a chef to criticize food, and you don't have to make mods to criticize them. Saying people do just makes you look like you are idiots. Then again, you've already done a great job of that without saying this.
Wow...another render you didn't do. But hey, you've rigged a model...brilliant. Now maybe actually add something to the game and do some actual work for once, and then maybe people won't hate you as much. Of course, then you'd still have to do all the scripting and adding of the features you want, and from what we've seen so far I highly doubt those will ever be made. Of course, you're making this warband version a demo, which is a great excuse for having less content.
Ideally, yes. At the moment AI will do formations, but only very very simple ones, just two rows of troops max and a line. Though, they don't always charge, and I've also had quite a few times where they do charge but after some volleys from line infantry they fall back and assume a more defensive formation, and wait for me to advance on them. That said, I definitely want them to do more than that, and get in some proper formations.