@jones
I changed my suggestion or perhaps put a limit to the number of anti tank personnel per round to balance. If enemy have no armor (no tanks) no anti tanks personnel then the side with the tanks will gain the advantage. I'm actually lookoing for a mini mod which I can use with AP to achive this but can't find one. Regarding ver .3 some CTD's maybe due to the map because when I use the same map taken from either vanilla bf2 or other mods and edit the ini. file of the server.zip (change the kits, add the line "run ../../common/init/loader.con mec us desert" at the bottom on the ini file then it will work with AP, I did this in road to Jalabad and gulf of oman due to a lot of CTDs to the origninal AP version. I am porting a lot of my levels from different BF2 mods to AP in this manner. I shifted from AIX2 mini mod, Combat, PR, FH to AP. I'm only playing AP now after a days' work. I actually prefer BF2 compared to BF3, BF4 because I don't want scripted games or campaign type of gaming like a storyboard.
X5G
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