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Comment History
X5G
X5G - - 6 comments @ Alpha Project

@jones
I changed my suggestion or perhaps put a limit to the number of anti tank personnel per round to balance. If enemy have no armor (no tanks) no anti tanks personnel then the side with the tanks will gain the advantage. I'm actually lookoing for a mini mod which I can use with AP to achive this but can't find one. Regarding ver .3 some CTD's maybe due to the map because when I use the same map taken from either vanilla bf2 or other mods and edit the ini. file of the server.zip (change the kits, add the line "run ../../common/init/loader.con mec us desert" at the bottom on the ini file then it will work with AP, I did this in road to Jalabad and gulf of oman due to a lot of CTDs to the origninal AP version. I am porting a lot of my levels from different BF2 mods to AP in this manner. I shifted from AIX2 mini mod, Combat, PR, FH to AP. I'm only playing AP now after a days' work. I actually prefer BF2 compared to BF3, BF4 because I don't want scripted games or campaign type of gaming like a storyboard.

Good karma+3 votes
X5G
X5G - - 6 comments @ Alpha Project

@alizufer
If tanks will be this way then it's still not as realistic. Tanks will not have superiority in any way during a major attack. Infrantry can't use tanks as cover when advancing because of it's vulnerability. I think maybe it's a BF2 limitation.

@jones
I changed my suggestion or perhaps put a limit to the number of anti tank personnel per round to balance. If enemy have no armor (no tanks) no anti tanks personnel then the side with the tanks will gain the advantage. I'm actually lookoing for a mini mod which I can use with AP to achive this but can't find one. Regarding ver .3 some CTD's maybe due to the map because when I use the same map taken from either vanilla bf2 or other mods and edit the ini. file of the server.zip (change the kits, add the line "run ../../common/init/loader.con mec us desert" at the bottom on the ini file then it will work with AP, I did this in road to Jalabad and gulf of oman. I am porting a lot of my levels from AIX2 mini mod to AP in this manner. I shifted from AIX2 mini mod, Combat, PR, FH to AP. I only playing AP now after a days' work. I actually prefer BF2 compared to Bf3, BF4 because I don't want scripted games or campaign type of gaming like a storyboard.

Good karma+1 vote
X5G
X5G - - 6 comments @ Alpha Project

Hi Jones, your mod is great. I just have one comment, is it possible to increase the armor of tanks. It's kinda unrealistic for a tank to be destroyed with a few hits from anti tank personnel or even grenades. Either than this it's great. I'm sticking to your .3 for now.

Good karma0 votes
X5G
X5G - - 6 comments @ Combat v1.0 BETA-TEST

when is your next release? you have a superb mod

Good karma+1 vote
X5G
X5G - - 6 comments @ Combat v1.0 BETA-TEST

nice nice. when is the north koreans?

Good karma+1 vote
X5G
X5G - - 6 comments @ Combat Mod Remastered

1.0 BETA-Test is superb. Hope to get the Final 1.0 with the north koreans. If possible, please provide a version with normal tracer.

Good karma+3 votes