This member has provided no bio about themself...

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
new face rig
embed
share
view previous next
 
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Description

Before, I just copied the face bones from the example file, and moved the bones around to fit my model, without considering scale and orientations. Hopefully custom rig will sort that out. Still need to do some cleanup for bone names and double check for helpers embedded in bone chains (udk don't like that), It's probably overdone, I could probably reduce the number of muscles and tweak other to compensate, we'll see how it works in practice.

Tutorial and reference used:
Traptcg.com
Grico316.deviantart.com

edit: anyone using this tutorial, make sure you set upnodes on LookAt constraints to something else than World, otherwise you'll get awful deformations when character is looking anywhere but straight ahead.

Image Details
Type
Entertainment
Date
Jan 31st, 2013
By
wonrz
Size
980×1025
Options
URL
Embed (big)
Embed
Share
Report Abuse
Report media
Add Media
Members only