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A 10 minute standard humanoid rig with CAT, with an auto-generated walk cycle! It's completely broken, yes ( I just picked the nicest frame of the cycle to show here ), but actually far less so, than I thought it would be! Based on the anatomy of the rig, reshaped to fit my model, it seems to know, for example, how to nicely move the hips. Once I learn more about rigs, constraints and reactions, this should provide a great base for tweaking.
Edit: i may be a bit misinformed about CAT, the animation seems to be a (sorta) canned one after all, just translated across to different skeletons... still i'm looking into how it can be useful.