Started modding games since some time in 2003/4, when the Desert Combat mod for Battlefield 1942 was very popular. Started off with recoloring soldier and vehicle textures, then moved on to basic vehicle/weapon coding until Battlefield 2 has been released in summer 05. Once again, I started to do recolors/reskins of BF2's vehicles and soldiers. In fall 2005, I joined the Admin team of the newly created BF2 editing community, BF2-Mods.de, which has gotten very popular in the german BF2 editing scene. In fact, its still the first and biggest german BF2 editing forum, even though it's not as active as it was back in 2006. Also in fall 2005, I joined the Developing Staff team of the Battlefield 2 Modification "US Intervention" as a texturing artist but moved on to vehicle/effects coding and graphical design (In-game images and vehicle HUDs). While preparing for our next USI release, I am waiting for Battlefield Bad Company 2 and Battlefield 3 so I get something new to fiddle around with!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS BMP2 WIP texture (view original)
BMP2 WIP texture
embed
share
view next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Details
Date
By
wolfi
Size
1680×998
Options
URL
Embed
Embed Thumb
Share
Feed
RSS
Report
Report