Started modding games since some time in 2003/4, when the Desert Combat mod for Battlefield 1942 was very popular. Started off with recoloring soldier and vehicle textures, then moved on to basic vehicle/weapon coding until Battlefield 2 has been released in summer 05. Once again, I started to do recolors/reskins of BF2's vehicles and soldiers. In fall 2005, I joined the Admin team of the newly created BF2 editing community, BF2-Mods.de, which has gotten very popular in the german BF2 editing scene. In fact, its still the first and biggest german BF2 editing forum, even though it's not as active as it was back in 2006. Also in fall 2005, I joined the Developing Staff team of the Battlefield 2 Modification "US Intervention" as a texturing artist but moved on to vehicle/effects coding and graphical design (In-game images and vehicle HUDs). While preparing for our next USI release, I am waiting for Battlefield Bad Company 2 and Battlefield 3 so I get something new to fiddle around with!
Join this group if you are a big fan of the Battlefield series by EA/Dice!
A small modding community gathered in one area to help with others and share content, knowledge, and ideas. This is the modding division of Black Sand...
black sand studio
US Intervention is a Battlefield 2 modification based on the first Gulf War in 1991. We are aiming for a mix of realism and fun gameplay. We will be using...