I am 26 years old and have been making games in one form or another for roughly half my life. Upon graduating in Philosophy it became obvious to me that making games was my dream so I started training hard to achieve a professional level of environment art and design. I was hired to work as a level designer at Bizarre Creations in April 2008 and I'm living the dream with them right now! I've also learned a lot about the various other parts of the trade during my journeys. In 2007 I joined two incredible amateur design studios. At Surrogate Interactive I have been working as head of Level Design on the (hopefully soon to go retail) project 'Brutal'. Towards the end of 2007 I joined up with Blackened Interactive to work on the fast paced multiplayer mod 'Project: Valkyrie'. Our goal was to create a retail quality mod in 3 months. We were delayed slightly but Project: Valkyrie was finished and released in four months. I now lead the level design at Blackened Interactive.
Blackened Interactive was formed in late 2000 with the sole purpose of providing top quality mods to the community. With such releases as Household Death...
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