I like the funny clowns :o)

Comment History
Wisecrack34
Wisecrack34 - - 7 comments @ Dissolution of Eternity MD5 Models

Did as instructed but I haven't noticed any change, anything I might have missed? I've placed pak1 into the correct folder but have not noticed any model change even after restarting.

Good karma+1 vote
Wisecrack34
Wisecrack34 - - 7 comments @ GoldenEye: Rogue Agent NGC Weapons TC v3.0

**** yeah! Rouge Agent was GOOD!

Good karma+3 votes
Wisecrack34
Wisecrack34 - - 7 comments @ Alpha Prime: Dominus Prime

Haven't tried the mod yet but I'd like to mention that the biggest issues I had with the game were the absurd amount of cutscenes, the enemies firing at you the nanosecond they saw you, the guns being far too weak and the lack of cover.

The first 3 seem fairly easy enough to fix and I assume you likely have but for the 4th I'd like to suggest modding in some way to create cover. Perhaps add in an ability that lets you form a "tek wall" of sorts, have it form a line from a point you're looking when the key is pressed to the point you're looking at when it's depressed.

Give it a limit to the distance you can stretch it, force it to only work on the ground, let the player have a maximum of 3 out at a time (possibly 1 at start with automatic upgrades at certain points in the game) and give it a health pool that drains after about 7 seconds of constant fire and it should fix that problem fairly quickly.

It's just a wistful suggestion and it could possibly be impossible to add but I think it'd add a nice gameplay twist to make the game much easier to enjoy.

P.S. Would you happen to have a change log available? I would like to read through all the changes made by the mod so I can better understand what I'm downloading and how it will change the experience, thanks in advanced :D

Good karma+1 vote
Wisecrack34
Wisecrack34 - - 7 comments @ Castlevania: Simon's Destiny v1.1 (OUTDATED!)

Haven't seen them take down any mods so chances are it wont be a problem

Good karma+2 votes
Wisecrack34
Wisecrack34 - - 7 comments @ Brutal Doom v21

I love nearly EVERYTHING added in this version.

Except for 2 changes.

Chainsaws feel less cool, maybe rip off project brutality or go back

Dual wielding is horrendous, even if you're going to assign both guns to 1 button, at least make it so that 1 click means 1 bullet along with having a valid reason for not having 1 button per gun. Also I can't press the dual wield button a second time to leave it (Though I assume this will be changed) and if you're going to have a separate button for dual wielding maybe add a couple more weapons with that capability (Maybe a power up that rarely replaces berserk that allows shotguns to dual wield :/)

Otherwise the beta is solid and I can safely say I got a boner from it, keep up the good work!

Good karma+1 vote
Wisecrack34
Wisecrack34 - - 7 comments @ PillowBlaster

You have some explaining to do: Youtube.com

Good karma+1 vote
Wisecrack34
Wisecrack34 - - 7 comments @ Ravenfield

Don't add mods.







Add lots of mods!!!!!!!!111

Good karma+1 vote