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Wildpeasant
Wildpeasant May 26 2014, 10:18am says:

Greetings All of u again! I just started to play again with this wonderfull mod on my new PC and i still Love it but i noticed a"bug"on the AI Tauri gamestyle. Maybe some of u know i m the guy who love the Asgard Beliskner class battleship. So i played few match in 2 v 2 and i realized that the AI doesn t make any Beliskner to their army. Why the AI prefer the Daniel Jackson and O'niell Class better than their regular Main battle ship ? :D i played about 10-15match with tauri 2v2 and i see none.

+1 vote     mod: Stargate - Empire at War: Pegasus Chronicles
Wildpeasant
Wildpeasant Dec 5 2013, 8:04am replied:

indeed :D

+3 votes     mod: Stargate - Empire at War: Pegasus Chronicles
Wildpeasant
Wildpeasant Oct 10 2013, 1:49am replied:

yeap u spoken well! :D hail the team for all eternity! :D

+2 votes     mod: Stargate - Empire at War: Pegasus Chronicles
Wildpeasant
Wildpeasant Sep 30 2013, 8:27am replied:

True but they don t have enough time to focus on the old spaceship models right now...maybe bit later.I told them my opinion too about a few models which is not as good as"they" could be.For example the old SW:EaW Aurora model was better than this version has(that model wasn t made by this talented group)BUT the old mod Wraith ships are totaly sux and this mod Hive ships and the whole wraith nation brutal awesome..they perfectly remade the ships from the show!After that they remade a lot more ship models/stations/mines/view screens perfectly too!They showed us they have the talent and skill to remake models perfectly(In my opinion this mod far better then the original game itself)...only a few model remained the same.My heartache is the Asgard Beliskner model...i seriously almost banned forever from this cool forum cause i yelled my opinion everyway as i could x) Anyway still it hurts that model is not as good as it could be(as they could make it)...still counting the days when they will have time to remake the remain few models like they did with the other models.

My vid about my beloved EPIC Hammer! Youtube.com
still love u guys and all of my friends waiting for GC!:)

+4 votes     mod: Stargate - Empire at War: Pegasus Chronicles
Wildpeasant
Wildpeasant Jul 21 2013, 9:45am says:

Great pics love it!

+1 vote     media: Promotional Wallpaper - Without text
Wildpeasant
Wildpeasant Jul 21 2013, 9:43am replied:

Indeed:)

+2 votes     mod: Stargate - Empire at War: Pegasus Chronicles
Wildpeasant
Wildpeasant Jul 4 2013, 6:01am replied:

yes i had this"problem"(when i"building"the gate it s avaible target for anyone but when its done it's untouchable)i thought u made it like that cause in the show no one could destroy an active supergate. :D so i thought if the faster capture it that team will have the gate in the whole match.(really nice u put the wormhole active when the players have an active Stargate :) )

+1 vote     mod: Stargate - Empire at War: Pegasus Chronicles
Wildpeasant
Wildpeasant Jul 3 2013, 8:42am replied:

i meant u put up a video about a race :D:D:D:D i don t really remember which episode was that mabye it's from session 8...but Carter was on that race too :D..And yes i discovered the cyborgs :D awesome indeed!

+1 vote     mod: Stargate - Empire at War: Pegasus Chronicles
Wildpeasant
Wildpeasant Jul 3 2013, 7:30am says:

Guys this patch is wonderfull!The songs... and the option for using the stargate for make reinforcements from that galaxy what u want(like in the old mod)the new maps the improved AI(they use the stargate too for reinforcments)the new ships and remaked wraith dart model is fuking great and nice!I have Only one question:where can i play the starrace and why do i have got some maps twice in my map list? :D

+2 votes     mod: Stargate - Empire at War: Pegasus Chronicles
Wildpeasant
Wildpeasant Jun 30 2013, 6:00am says:

The music update is great :D:D::D did u change the fire speed a bit faster?

+1 vote     mod: Stargate - Empire at War: Pegasus Chronicles
Wildpeasant
Wildpeasant Jun 28 2013, 4:59pm replied:

regardless, seronax opinion is good...these abilites specially the Goauld"Power to Weapons"make this total useless...few second increased firepower for
sacrifice a complet ship is not a good business i mean i don t think anyone want to kill their fleet with this ability.I use this ability only when my flagship or old hatak shields are completly down..

+1 vote     mod: Stargate - Empire at War: Pegasus Chronicles
Wildpeasant
Wildpeasant Jun 24 2013, 2:01am replied:

in the series all of their BC-304 got this asgard weapon improvement.In SG:Atlantis Daedalus and Apollo also got this weapon...and of course the Phoneix(Hammond)got this improvement too. :D....

+1 vote     mod: Stargate - Empire at War: Pegasus Chronicles
Wildpeasant
Wildpeasant Jun 13 2013, 6:36pm replied:

Without Replicators i think Asgards and the Ancients are much advanced than SW or ST.Of course we don t know how effective an asgard shield against thousends of turbo laser..but if the asgards decide to slay the whole empire it would be easy for them.They just have to destroy their sun(with a stargate or without cause they can) and the whole solar system one by one or just make black holes every main corner of their galaxy...:D Asgards are too advanced for everybody...only replicators can trolling with them :D

+2 votes     mod: Stargate - Empire at War: Pegasus Chronicles
Wildpeasant
Wildpeasant Jun 10 2013, 3:26pm replied:

Actually one of your 3D artist Wolf doing great job with the space ships modelling...he is really talented!

+4 votes     mod: Stargate - Empire at War: Pegasus Chronicles
Wildpeasant
Wildpeasant May 13 2013, 3:06pm says:

Guys!It s possible to make a map with a Supergate (or 2 different one)and an Ancienct caller"tubular bell"xD in one map ? :D..i would check the ori mothership against the Aurora...it would be epic

+2 votes     mod: Stargate - Empire at War: Pegasus Chronicles
Wildpeasant
Wildpeasant Apr 24 2013, 9:31am replied:

I N D E E D! Great picture and wonderful idea :)

+2 votes     mod: Stargate - Empire at War: Pegasus Chronicles
Wildpeasant
Wildpeasant Apr 19 2013, 8:11am replied:

No...but what about Vikings ? :D

+2 votes     mod: Stargate - Empire at War: Pegasus Chronicles
Wildpeasant
Wildpeasant Apr 17 2013, 8:57am replied:

could u give me a link for that mod :D i would try it!

+2 votes     mod: Stargate - Empire at War: Pegasus Chronicles
Wildpeasant
Wildpeasant Apr 16 2013, 11:59am replied:

I Had this problem too but jsut rare times

+2 votes     mod: Stargate - Empire at War: Pegasus Chronicles
Wildpeasant
Wildpeasant Apr 16 2013, 8:30am replied:

WoW U Made that model..nice job.Now i know why are u soo defensive against these type of comments.

+1 vote     mod: Stargate - Empire at War: Pegasus Chronicles
Wildpeasant
Wildpeasant Apr 14 2013, 7:45am replied:

LoL Right...i checked it too

+1 vote     mod: Stargate - Empire at War: Pegasus Chronicles
Wildpeasant
Wildpeasant Apr 7 2013, 12:21pm replied:

I don t wanna disturbe u with my OLD hobby but Ion mortal looks like much closer for the real Beliskner Main Weapon. Youtube.com check it from 1:34 sec. What do u think ?(Don t kill me Art pls :D)

+3 votes     mod: Stargate - Empire at War: Pegasus Chronicles
Wildpeasant
Wildpeasant Apr 7 2013, 5:14am says:

Heavy Ion cannon or Ion mortal does bigger dmg ?

+2 votes     mod: Stargate - Empire at War: Pegasus Chronicles
Wildpeasant
Wildpeasant Mar 25 2013, 8:55am says:

Youtube.com Thx to Hycy at last we can play on Gameranger too!If u wanna play with this great mod join to us to Gameranger! :)

+1 vote     mod: Stargate - Empire at War: Pegasus Chronicles
Wildpeasant
Wildpeasant Mar 23 2013, 12:13pm replied:

thx man...god bless u :D

+1 vote     mod: Stargate - Empire at War: Pegasus Chronicles
Wildpeasant
Wildpeasant Mar 23 2013, 9:40am replied:

Ground weapons(nuke rockets/great staff weapon/and wraith stuning weapons)How can i use them against my foes if i improved that ability in Spacestaion lvl 3? Cause i see only the AI using these powerfull fire supports during a battle...and i don t know how can i use my own"ground weapon ability".If i improved that ability it will firing automaticly or i can use it manualy whice target i want to kill ?

+1 vote     mod: Stargate - Empire at War: Pegasus Chronicles
Wildpeasant
Wildpeasant Mar 23 2013, 9:35am replied:

great news see u later than on GR :D

+1 vote     mod: Stargate - Empire at War: Pegasus Chronicles
Wildpeasant
Wildpeasant Mar 23 2013, 4:23am replied:

I do but sadly they are not supporting the game with GameRanger.I have a question guys!The ground weapons working automaticly for a player if i improved that"ability"in mine spacestation or i can use it manualy?If yes how :D...Thy oh my name in GR is 1st.dr I Prometheus if u wanna add me Hycy :D

+1 vote     mod: Stargate - Empire at War: Pegasus Chronicles
Wildpeasant
Wildpeasant Mar 6 2013, 10:26am replied:

Space skirmish is brutal awesome!Only few things need to change...but i still got what i wanted slaying goaulds and Wraiths with Tauri :D!So that's why i wondering why ppl asking about GC when SS is really enjoyable and fun!Let these masters alone and give them time to make GC like SS...another masterpiece for the game whice will be cooler than the regular game itself!

+1 vote     mod: Stargate - Empire at War: Pegasus Chronicles
Wildpeasant
Wildpeasant Feb 26 2013, 6:21am replied:

Indeed.

+1 vote     mod: Stargate - Empire at War: Pegasus Chronicles
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