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10

Star Trek: Continuum

Mod review

Okay first off I last played HW 2 like 5 years ago. Last week I was on youtube and i was searching plastic models of klingon bird of preys. Ironicaly on the side I saw a link for bird of prey Homeworld 2 mod. I clicked it, and Bam!, it fully got my attention as i loved how every part of it looked.

ON TOP of how coincidental that was, I was also confidentially on this specific mod's profile page A DAY before the release. So I interestingly joined the 'download authentication wait bandwagon' refreshing every hour.

Anyways the next morning it got released so I downloaded it. I also dloaded HW 2 off piratebay (lol). I was on vista and I had HW 2 @ 1.1 and installed the ST mod. At first it didn't word and would crash bcuz i selected shader 2.0. After putting it at 1.0 it finally worked.... and boy o BOY what a beauty. I had a lot of fun with it... so far ive prolly played like 5 skirmish games.

Now after playing all those games I can obviously mention a million thing but i do know this is 'ST Mod Alpha' so i know there will be many thing to come.

Just to mention some aspects tho.... (1) yes the warp works great once the skirmish starts, but then becomes very buggy after, to the point where clicking an area to warp in just stops working and im forced to reclick the warp but to get outta that 'warp mode' (2) once ships warp in it makes 10 seconds to select them?!?!?!!! (3) After playing so many times (i only played fed) i noticed the CAPITAL SHIPS were USELESS and i just started ONLY making ships from the small shipyard. It seems as tho captal ships have garbage FIREPOWER, move very SLOW, and their armour SUCKS. Whereas ships like the steamrunners and akiras have the same firepower?!?!?!!?!!!. PLEASE do a lot more work on the capital ships maybe give less time between shots, make em faster, give them more spots on their ship to fire from (even make them more expensive if you have to)(4) More ship types!

not many chars left but THANK YOU!!, wens beta out?