np, i may make some doodads if im in the mood since they are simple.
np, i may make some doodads if im in the mood since they are simple.
Very nice! although the render could be better.
Dont worry people, im currently editing it as "type" :)
Oh, dont mind the vagina thing, its was a tactical technique, made to draw men in as the tankers and plasmas engulf them for being such dirty beings...
(sorry for double posting)HaloStrike , thats not exactly true, models with high poly(as in..alot) will run slow, the ability to make low poly models that look as detailed as possible through the texture and have a good topology is what makes a good quality model.
Commonly the engine and how it render the game and its model is what makes ones computer suffer, even if they have all the top fancy graphic cards and such.
Here are the models with a different render if your interested.
They are low poly models, all less that 1000 polies to my knowledge using a 512x512 texture and/or a 256x256 texture with only diffuse map.
Tanker Bug
I81.photobucket.com
Warrior Bug
I81.photobucket.com
Plasma Bug
I81.photobucket.com
Chariot Bug
I81.photobucket.com
um..no offense to the people in your team, but... the renders arnt exactly what i call professional looking at all..
You need a skinner..a realistic skinner...a...better skinner.
and it looks like that arachnid thing was the one from turbosquid.
lol, Dw, iv fixed the fissure, it should hopefully be up soon ;)
Werewulf
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