Game Maker Developers
Developer & Publisher with 36 members, open to all membersDo you want to develop computer games without spending countless hours learning how to become a programmer? Then you've come to the right place. Game...
I am Jason Carter, aka WakeskaterX, an indie game designer in my spare time. I am the sole creator of SBX, an arcade style top down shmup and am the lead programmer on Julius Dragonslayer, a joint effort with a few people from the GMC community. I am also the creator and developer of SBX2 a sequel in the works, a beautiful Space Exploration game with Platforming parts as well. I speak Japanese, have an international business degree and work as a stationary engineer and mechanic.
0 comments by WakeskaterX on Jun 30th, 2012
SBX2:
I sat down, and coded for 4 straight hours and finished the Auto Shop! There are a few items in the game to get so far, and now you can equip them! As I make more items you'll be able to go to the auto shop to access them. Also there were some minor additions to the game as well, such as a delete file function that resets a file (which apparently is a bit bugged, don't hit it unless you want to delete a file, esc doesn't work atm). There are also some stars in the background of the map area to make it look a little better as well.
So let's look at some screens:
What is coming soon:
Do you want to develop computer games without spending countless hours learning how to become a programmer? Then you've come to the right place. Game...