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Vulturis
Vulturis Feb 17 2014, 5:33pm says:

Yeah.... This will fail so bad for Bioware. Not because it looks or sounds bad (quite the opposite) but a very, very large number of people who paid for DA2 are not going to risk getting Fjucked over so bad again. As such this will be pirated to death to ensure their hard earned money is not spent all on just hype and crap, upon more crap, upon DLC crap. So say goodbye to a good return on this game Bioware and any hope of being trusted again. *facepalm*

+2 votes     game: Dragon Age III: Inquisition
Vulturis
Vulturis Jan 27 2014, 7:26am says:

What a great piece of art BillNye..... to bad if any of us tried to create that battle ourselves, skyrim would throw a hissy fit and crash :p

+1 vote     media: Battle near Whiterun Ezhov
Vulturis
Vulturis Jan 26 2014, 2:13pm replied:

(correct me if i am wrong but..)PROGAMER963 It looks like it will be released when the campaign/missions are finished as they do not wish to release all the models/content for us to use until they have, for whatever reason....

+1 vote     mod: Rising Empire
Vulturis
Vulturis Dec 30 2013, 5:07am says:

Well done, superb work as usual Janne.

+2 votes     article: CheatCommands Mod ULE version 0.4 [Outdated]
Vulturis
Vulturis Dec 19 2013, 7:18pm says:

Wow, 64th most popular mod on moddb out of 20699. Congratulations.

+2 votes     mod: Rising Empire
Vulturis
Vulturis Dec 16 2013, 2:22am replied:

That's Epic! I know its just you two and had no expectation it would be done or even considered before release. I was in fact wondering what you two planned to do after release? e.g. continue to make missions and content for ROAE or go back to WW2 etc. side of mod? :)

+1 vote     mod: Rising Empire
Vulturis
Vulturis Dec 12 2013, 6:53pm says:

Any plans for Hutt or Syndicate/Consortium Factions?
Even better would be a Crusade of the Mandalorians Campaign as a Mando Warlord.<<???? :O

+1 vote     mod: Rising Empire
Vulturis
Vulturis Dec 12 2013, 6:50pm says:

.

+1 vote     media: Gate Guardhouse
Vulturis
Vulturis Dec 12 2013, 6:14pm replied:

The only way to bypass it would be to search the exe with a hex editor as to what it was they changed and change it back to pre-patch value. This method however would require an old exe and a new one... then manually (or if you can find a program) search for changes in the two. I'd just advise playing another game for awhile or going back to COH1 until relic take their thumb out their arse.

+2 votes     download: CheatCommands Mod version 1.26 [Outdated]
Vulturis
Vulturis Dec 11 2013, 7:21am says:

New game update that ***** the mod up :)

+2 votes     download: CheatCommands Mod version 1.26 [Outdated]
Vulturis
Vulturis Dec 11 2013, 7:18am says:

This would be a very nice xmas present! My hopes is that we will see another release on the 23rd as it is the anniversary of the demo release? Either way keep up the good work.

+3 votes     mod: Rising Empire
Vulturis
Vulturis Nov 13 2013, 9:59am replied:

Nice, but no rush... Blowing people up for real takes priority!
(RAF 5th)

+1 vote     download: CheatCommands Mod version 1.24 [Outdated]
Vulturis
Vulturis Nov 12 2013, 7:01pm says:

Omg! thanks a lot you glorious sods -_- Now I can't bare to go back to warband after looking at these graphics and models.

+1 vote     media: M&B II Bannerlord WiP screenshots
Vulturis
Vulturis Nov 12 2013, 6:58pm says:

Omg! thanks a lot you glorious sods -_- Now I can't bare to go back to warband after looking at these graphics and models.

+1 vote     media: M&B II Bannerlord WiP screenshots
Vulturis
Vulturis Nov 12 2013, 11:40am says:

Coh2 Update is live :)...... err, again.

+1 vote     download: CheatCommands Mod version 1.24 [Outdated]
Vulturis
Vulturis Nov 6 2013, 11:29am says:

Thanks and well done.

+1 vote     download: CheatCommands Mod version 1.23 [Outdated]
Vulturis
Vulturis Nov 2 2013, 12:40pm replied:

You can get to level 50 in a hour with a cheat happens trainer and they don't ban you, so long as you don't try to use the trainer online. In retrospect, this should be fine.

+1 vote     mod: CheatCommands Mod for CoH2
Vulturis
Vulturis Oct 27 2013, 6:01pm replied:

I commend your mod skills, so fast and so epic!

+1 vote     mod: CheatCommands Mod for CoH2
Vulturis
Vulturis Oct 27 2013, 5:54pm replied:

Wow, a new update!!! thanks ;)

+1 vote     mod: CheatCommands Mod for CoH2
Vulturis
Vulturis Oct 22 2013, 3:08pm says:

I support a move to a core file release, so skip the installer if we can get 2.8 faster.... anyway, Kudos and keep up the great work!

+1 vote     download: MOAM v2.8 changelog
Vulturis
Vulturis Oct 21 2013, 4:31am replied:

Np, and keep up the great work! :)

+1 vote     mod: CheatCommands Mod for CoH2
Vulturis
Vulturis Oct 21 2013, 2:57am says:

Left snow = issues.
Middle = default weapon drop.
Right dirt = pasted without problem.

+1 vote     media: SS - Snow and Dirt
Vulturis
Vulturis Oct 21 2013, 2:45am replied:

I have put some screens in my profile pics here at moddb if that's ok? Sorry, I did not take many and can get more if you need them but I think when taking them I found that all the objects spawn fine when not spawned on any snow e.g. a dirt track or road, buildings too.

+1 vote     mod: CheatCommands Mod for CoH2
Vulturis
Vulturis Oct 21 2013, 2:43am says:

These seem to spawn fine on dirt tracks but not snow? sorry I did not take more screens.

+1 vote     media: SS
Vulturis
Vulturis Oct 21 2013, 2:26am replied:

All of them are invisible, but only the models in-game, in the menu the names appear just fine before and after spawning them. Same goes for the guns.... names but no models. I will take some screens as well :)

+1 vote     mod: CheatCommands Mod for CoH2
Vulturis
Vulturis Oct 20 2013, 5:06pm replied:

Nope, neither can I enter buildings that are invisible when copied and pasted. I can still select the buildings when I use a selection box around the area I dropped it on... Its odd it only happens on winter maps, on the others everything works like a charm.

+1 vote     mod: CheatCommands Mod for CoH2
Vulturis
Vulturis Oct 20 2013, 11:13am replied:

Edit: This only happens on winter maps and the winter versions of maps.

+1 vote     mod: CheatCommands Mod for CoH2
Vulturis
Vulturis Oct 20 2013, 11:01am replied:

Random Buildings/ents. It also happens when copying things like panzerschreck and Mg left on the ground then pasting them, you get the circle around the object but no model, It happened in beta command mod as a "Respawn as neutral" causing invisible entities I think...... could be wrong. It was usually fixed with Alt + Shift + F1, default Spawn for local player.

+1 vote     mod: CheatCommands Mod for CoH2
Vulturis
Vulturis Oct 20 2013, 8:51am says:

HA!!!!!! that guys face in the bottom right!

+1 vote     media: In-game shot
Vulturis
Vulturis Oct 20 2013, 8:50am says:

Look where you're are going noob! "facepalm"

+1 vote     media: Concept art 1
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