There's nothing I can do to help that mod anymore. I'm sorry to say, but it's another dead mod.
There's nothing I can do to help that mod anymore. I'm sorry to say, but it's another dead mod.
It's awesome to see this is still going. Can't wait for the 2.0 release!
Nice mod so far. Why does it run poorly though?
Plans change. Things take time. If the dev plans on a certain release date and they suddenly change it, there's a reason. You don't exactly know if they knew it wasn't coming out when they planned.
Using "r_drawparticles 0" fixed the red crosses issue, however I still am getting the ed_alloc error on Air Exchange. Like I said though, it's only d2_airex_02 that fails to load.
I do have EP1 and 2 installed and ran them at least once and from what I understand I need at least Ep2 to run this mod.
I've also started playing a couple of other maps (c17_04 being one of them) and these weird red "fireworks" spam themselves wherever I go and it lags my game to hell and back. Eventually one of these occurrences gave me a crash with the error "too many indices for index buffer. . tell a programmer (32790>32768)"
When I start loading d2_airex_02 the mod crashes and I get a popup window saying "ED_Alloc: no free edicts". What could this be and how could I fix it? I can load every other airex map perfectly fine, but airex_02 does not load at all.
Glad to see that cleared up. I do appreciate the work both Insolence and Missing Information are doing however it does appear that there's some sort of "rivalry" between the two. Either way, I'll be playing both because I really enjoy this concept of the original "darker" storyline Half-Life 2 had.
Keep up the good work.
Vladimirrr
Vlad joined
I met the love of my life and all I do is live for her these days. I'm finally happy.