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Comment History
vinch
vinch - - 5 comments @ Silverstag

A new version? Amazing! Dl now ;)

Good karma+2 votes
vinch
vinch - - 5 comments @ Freespace: Fleet Command

Hey! I just jump in to say that this mod is an absolute gem!

Freespace is one of my favorite IP and i always wanted to play it at a strategic level. Did you ever considering contacting MatthTheGeek for expanding into the BLue planet arc?

Anyway keep the good work guys can't wait to see a remastered version!

Good karma+2 votes
vinch
vinch - - 5 comments @ Freespace: Fleet Command

Hey! another thing i noticed: I'am having weird freeze and fps drop when moving the camera around and zooming on a ship. Sometimes it go back to normal after several seconds but the glitch keep staying from time to time (especially with shivans and SD Demon).

Its woth noticing that i run other mods, like complex and blue planet mod for HM2 just fine. And the models here looks even more detailed.
The glitch dont seems related to the number of ships on screen as I often have it with just the starting destroyers.

Its not OOM usage since it would just CTD (never experienced one so far).

Good karma+2 votes
vinch
vinch - - 5 comments @ Freespace: Fleet Command

Impressive work so far!

I just played terran-vasudan, terran-shivans and a tripartite deathmatch, without any gamebreaking bugs or CTD (about 40min per game). For now i only played FS1 era, silent threat and Lucifer starts.

I do have some observations:

- It would be really neat to increase the sensor range of capital ships by a little bit ( or at least have a blue bubble like in HM2).
- From the desciption FSFC is intended for multiplayer but there isn't much player out there. It would be cool to have proper AI (if you have plans to do that), right now its mostly bomber and cruisers spamming (when they even do something) and factions only use their destroyers as factories.
- Vasudans bombers have a tendence to shred fighters with their turrets.
- with so many wings capital ships a really really vulnerable. Destroyers can loose half their life in the first second, this coupled with the low sensor range can lead to epic "wtf" moments.
- Apollo and Hercules mkI avaible from the start (FS1 era), basically making the apollo obsolete from the start.

Overall its a pretty good mod and actually playable and enjoyable, keep the good work!


Good karma+1 vote
vinch
vinch - - 5 comments @ New Shadows

New shadows looks ******* epic man! Keep the good work ;)

Good karma+2 votes