I started to work with CryEngine Sandbox seven years ago. (damn, already 7 years?)
I also work with Game Maker.
If it really looks so great, you should record one whole InGame day and release it as a screen saver. :D
I guess, toxic waste or agressive fish?
...or agressive waste? :D
Very nice swamp, I'm looking forward to cross it.
How about the fishing? Seems it's a sequence. He gets (for example) one fish every 10 seconds, he gets fish randomly or he gets 2 fish everytime you play the sequence?
BTW, would be nice to play some jazz in background while fishing.
Yeah, very nice. I like the yellow hue of the environment and the fog in the distance.
Further = higher price?
Does the game remember number of fish in your inventory even after changing a level?
It might be interesting to catch fish in the "beach" level and then go to (for example) some kind of "mountains" level and sell them for much higher price because there's no sea in the level.
Now it sounds much better, my first idea was a guy standing on a pier, who promised a different kind of meat meat to player if he caught some fish for him.
Now I like the way you came up with.
He gives you meat after you give him a fish? No hard feelings, that sounds a little silly for me. I'd prefer a possibility to "blend" the fish in a mixer to get a meat in a jar "from it", for example.
Sounds interesting. What do the caught fish do? They're a food or a selling object?
It's just an unimportant detail, but I really like it: the creaking of the bridge. Seems I understimate sounds in my developments.
A searching for diamonds? Sounds interesting, I hope player get a good reward for it. For example letter scraps from GTA V sound quite meaningless for me; to solve a mystery is nice but player gets nothing but a short mission.
Anyway, how about searching for pearls under the sea too? :D
You wanna make it so complex? :D
I was just thinking about 10 spawners/relocate TagPoints (7 for mercs, 3 for workers) and all of them catch any AI anchor.
Hi, sorry for my late reply, I don't check comments too often.
Firstly you must "create" the room on the left side. A huge control panel should appear with the room. Go to the pannel and press the "use" button, that should create the tunnel.
I'd make the camp's operation "temporarily reinforced" when he leaves and fully reinforced when a specific time passes and player is away.
"temporarily reinforced" I'd spawn some "external" guards (+ survivors) and workers who fix the camp's damage. Then while it's (for example) midnight and player is away, the "external" people disappear and the camp turns into state as before attack.
Some kind of sequel of Farmer Jack? :D
I really like theese screenshots.
I'm just wondering, how large is the map? Bigger than GTA III? San Andreas? Bigger than GTA V?
How about the plant hanging off the pillar? Is it climbable? ;)
Those look very interesting. I'm looking forward to climb on them.
Grab a beer... Grab a beer... Grab a...wait! Why don't you make it possible InGame? :D
How about an "automatic weapon" that refills stamina while "shooting" and adds a moderate yellow blur? ;)
Looks good anyway.
Amazing! I really like it.
Or maybe he could even hide inside the truck. ;)
Maybe in a box or container?
Do they react anytime they see player or only when he holds a gun?
I got three ideas that might be impossible to reach but it would be cool.
When player holds no weapon, that would be awesome if the guard could come to him and tell him to get out of there (or punch him?)
Or they might throw a rock at him? (in case it can hurt the player)
And the last one, when the gate is closed, they could throw a grenade over it.
Anyway, I like it globally.
I voted for "Other"
So, I think the prize should be fame. I mean - reviews in most of gaming magazines/websites/blogs, let's plays, walkthroughts etc.
Yeah, AI has a cruel sense of humor.
You should make them a revenge with a placeable explosive trigger under the toilet. :D
A real life map? Amazing!
Link doesn't work.
Looks like in real.
What do you mean? The alpha? Earlier you said, you don't have time, so I wasn't thinking exactly about you.
This screenshot was primary posted to show that there really will be InGame internet (which might be quite useful, for example you can buy ammo online at the 61Scorpion eshop); then yes, I let exactly that "Trash opinion" shown.
If anyone's interested in trying it, just send me a PM, I would probably give them the link.
Anyway, I'm just curious, who's the one who gives positive karma to all Razor Sharp screenshots? Marek33, I guess?
Wait, the Pripyat is a "child mod" of the OPCL? I though it is something like a bonus mission.