I started to work with CryEngine Sandbox seven years ago. (damn, already 7 years?)
I also work with Game Maker.
Very nice. I like all those ruble details and walkways.
Just curious, when will it be out?
Great, I like flying in games.
Nice! Is it flyable? :D
Ok, but what exactly do you mean?
Slow down cars or slow down the game?
For me, the speeds are acceptable. Maybe it's because I'm accustomed to that speed, maybe it's because you're watching it, not playing it.
I might ask my alpha tester.
btw. Do you think it's a bad idea to make a new off topic thread about it on Crymods? I'd like to know their opinions and maybe hire them for alphatest but I don't wanna spam it there with too much off topic stuff.
I really like the view.
Everything is in real speed except scenes:
"buying furniture" (8x)
"internet (Watson, Hiddenpark)" (2x)
"internet (61Scorpion, Mess Autos, Cancer City)" (4x)
All driving and shooting is in original speed.
Full HD: Youtube.com
How about the mill, can it be destroyed? :D
How does this mod carry on? I haven't heard about it for ages.
If it really looks so great, you should record one whole InGame day and release it as a screen saver. :D
I guess, toxic waste or agressive fish?
...or agressive waste? :D
Very nice swamp, I'm looking forward to cross it.
How about the fishing? Seems it's a sequence. He gets (for example) one fish every 10 seconds, he gets fish randomly or he gets 2 fish everytime you play the sequence?
BTW, would be nice to play some jazz in background while fishing.
Yeah, very nice. I like the yellow hue of the environment and the fog in the distance.
Further = higher price?
Does the game remember number of fish in your inventory even after changing a level?
It might be interesting to catch fish in the "beach" level and then go to (for example) some kind of "mountains" level and sell them for much higher price because there's no sea in the level.
Now it sounds much better, my first idea was a guy standing on a pier, who promised a different kind of meat meat to player if he caught some fish for him.
Now I like the way you came up with.
He gives you meat after you give him a fish? No hard feelings, that sounds a little silly for me. I'd prefer a possibility to "blend" the fish in a mixer to get a meat in a jar "from it", for example.
Sounds interesting. What do the caught fish do? They're a food or a selling object?
It's just an unimportant detail, but I really like it: the creaking of the bridge. Seems I understimate sounds in my developments.
A searching for diamonds? Sounds interesting, I hope player get a good reward for it. For example letter scraps from GTA V sound quite meaningless for me; to solve a mystery is nice but player gets nothing but a short mission.
Anyway, how about searching for pearls under the sea too? :D
You wanna make it so complex? :D
I was just thinking about 10 spawners/relocate TagPoints (7 for mercs, 3 for workers) and all of them catch any AI anchor.
Hi, sorry for my late reply, I don't check comments too often.
Firstly you must "create" the room on the left side. A huge control panel should appear with the room. Go to the pannel and press the "use" button, that should create the tunnel.
I'd make the camp's operation "temporarily reinforced" when he leaves and fully reinforced when a specific time passes and player is away.
"temporarily reinforced" I'd spawn some "external" guards (+ survivors) and workers who fix the camp's damage. Then while it's (for example) midnight and player is away, the "external" people disappear and the camp turns into state as before attack.
Some kind of sequel of Farmer Jack? :D
I really like theese screenshots.
I'm just wondering, how large is the map? Bigger than GTA III? San Andreas? Bigger than GTA V?
How about the plant hanging off the pillar? Is it climbable? ;)
Those look very interesting. I'm looking forward to climb on them.
Grab a beer... Grab a beer... Grab a...wait! Why don't you make it possible InGame? :D
How about an "automatic weapon" that refills stamina while "shooting" and adds a moderate yellow blur? ;)
Looks good anyway.
Amazing! I really like it.
Yeah, AI has a cruel sense of humor.
You should make them a revenge with a placeable explosive trigger under the toilet. :D
A real life map? Amazing!
Link doesn't work.
What do you mean? The alpha? Earlier you said, you don't have time, so I wasn't thinking exactly about you.
This screenshot was primary posted to show that there really will be InGame internet (which might be quite useful, for example you can buy ammo online at the 61Scorpion eshop); then yes, I let exactly that "Trash opinion" shown.
If anyone's interested in trying it, just send me a PM, I would probably give them the link.
Anyway, I'm just curious, who's the one who gives positive karma to all Razor Sharp screenshots? Marek33, I guess?
Yes, the "core" of the game will be this GTA like level.
But then there will be many different missions. (Rambo styled, stealth, I'll try to make some strategy missions and maybe even DOOM styled 3d missions) I really don't want to make another idealess GTA clone.
If you want, I can send you link to current alpha version.
I'm glad the map is useful for you.
I really like it but I'm a bit afraid about the difficulty.
The texture looks very smooth and unpixelated for me. Maybe I just forgotten how max details look like.
The M4 looks great. HD texture?
That's a question. Why to use old engine when you can use new engine, right?
On the other hand, Vice City looks a bit weird on RAGE engine.
This screenshot looks amazing.
I was never too much familiar with this technical stuff, so it surprises me a bit. I though that the physics for specific entity switches off when it's not in the player's view after some time or some distance. It also doesn't switch off in VisAreas?
Just curious, could it be possible to switch the entity into "resting", if it's position and rotation doesn't change for some time?
Nice to read that.
All theese screenshots look awesome.
...but how about some real gameplay video? ;)
This trailer looks really professional.
Congratulations for this great achievement.
Thanks a lot, I'm trying to attack top 100 this year.
95% chance :D
No, I just taken this screenshot from the cutscene and I edited it in PhotoFiltre to use it in a small bonus material. Today I copied it from the bonus to use it for telling that mod will be released soon.
Just a screenshot from final cutscene, I like what the "bad quality photo" can reach.
Verze, která je teď ke stažení, je stará a je tam několik bugů. Snad se mě do Vánoc podaří dokopat, abych dokončil nový, epilogový level a vydal novou, asi o 160% lepší verzi.
Díky za sledování mého módu. :)
Looks like you wanna make second GTA V.
Looks great, I'm tracking it.
I always forget to set lighting not so blue.
I'm rebuilding PA's page in my free time. Seems that this guy -
- made a tutorial how to make the page look interesting, so I'll try to make my time. Meanwhile I'll probably post another images here for getting an ulr to use them for the main page.
In case they are annoying, feel free to unsubscribe me, there are no new STEAM keys in the magazine that I could offer, so there's no real reason to subscribe me now.
The machinegun on the roof sounds interesting. :D
What could the upgraded house do? Spawn more food for example?
That's why I dislike VisAreas. It should be only basement, 1st floor, 2nd floor and the 3rd floor isn't done yet.
No, it's not a hotel, but that's a good idea, I think I'll make a hotel with some opened rooms into that level.
Nice to see you back in work.
Yuck, VisAreas... Do you also dislike working with them? They usually don't work as they should. Same with you?
I know, most of my inspiration went from ARMA II. :D
No fear, it's not done yet. It's just beta of the map. I'll add street lights and some other details when TNLGG release his props pack.
I'd respawn salesmen in no visa too. Heh, if you wanna make tourist mode for real noobs, you could make it all inclusive. :D
My last idea for this image. How about monster truck? XD
When player kills the salesman, would he be able to steal it?
Or, will the salesman respawn after some time? For example, when I was playing RDR, when I killed a tailor, his shop was closed for three days. Would it be similiar here?
I've never been there, so I've quite forgotten for that.
As you mentioned about disabling planes for "tourists", wouldn't it be better disable combines and other "funny vehicles" than planes?
Aircrafts seem to be neccessary but combine (and maybe another bonus vehicles) look more like a (bloody) fun than anything more important.
Oh combine! Great idea! XD
Is possible to use it for such funny things like......cutting wheat, of course. :D
Added civilians? To episode 1?
There already were some civilians in last level.
Nice to read it.
I'm sharing my experience.
When I need music, I visit this site: Incompetech.com all songs should be CC, so there should enough to post the author and source.
Or sometimes I even contact some less known YouTube instrumentalist. They usually cooperate.
I hope I helped.
This sounds very ambitious, that's great, I like Niko, so I'm looking forward to it.
Just curious, if it will go out very well, you don't plan to add old Liberty City? I think that would be awesome.
How about one chair without shadow and a shadow without chair? ;)
...and this is the funny point. I got inspired in ArmA II. :D
I was inspired in Pripyat and Elektrozavodsk welcome signs.
PA seems to be friendlier in this case. :D
But nothing extra with this restroom - 3 toilets in civil underground bunker that has 128 places to sleep...
Postal Dude's new favorite toy?
Looks interesting but it looks like art, not like game. How about some short gameplay? ;)
Oh, now I understand why one of your videos reminded me "Catacombs" level. :D
Anyway, good way to make development faster, isn't it? ;)
Good job, I envy your great mapping skills.
Looks interesting, tracking.
Especially this one looks almost like real. I like it.
Great video, man!
Very nice. Any idea about release date? (month enough :) )
Looks amazing. How about some atmosphere video?
Great work. I'm looking forward to it. I like those terrain textures.
Nice work, man.
I think you could make this video as screensaver. I'd use it.
Your work looks better and better.
I didn't recognize translator.
I'm glad that you say that it reminds Russia. I've never been there, so all my sources of environmental look are photos, ARMA II free and my country. :D
Now it looks even better than before. I like mods with friendly AIs.
Ok, I'll do that.
Nuclead power plant? That would be perfect, I'm fan of them.
I can't make better resolution of the roof. This is roof of the "MetLife" building from TNLGG's pack.
Now I must think out how to raise FPS. (It is quite low :( )
I hope this isn't too idiotful idea.
Before Roman becomes father, he decides to visit Vice City with Niko for a week and finally enjoy the "real American dream". In Vice City they discover that one of the biggest illegal street races in Vice City will happen.
Roman knows that Niko is a good driver, so he signs him up and rent some money from Tommy Vercetti. The most of money he spends on buying Infernus from Sunshine Autos and rest of money he bets on Niko.
Unluckily before the race someone sabotages Niko's car, so he will loose. And they will need money to pay back to Tommy.
This is what frase "Great work" means.
I like this place. The VCS version is better than the building site.
Will the ferris wheel work same as in original?
The cloudy skybox there is for this image only. I haven't even placed WorldDirector yet.
This is it...
I'm happy when I have more than 15 FPS :(
This looks great.
(+ 3ds modeling is hard for me, so it gives you more "respect" from me to you)
Will this countryside be attached to the lastest update map?
...and the last one: I'm very glad I'll be able to play GTA in Europe styled countryside too.
The statue is Marshall Ivan Alexandrovitch Korov and this town finally got name - "Korovo".
Useable by player? Of course. This is normal building made by "ww2" floors/walls and VisAreas. It has fully accessable interior. (And the owner is obssesed with wallpapers with flowers :D )
This looks like some 3ds preview maybe but in real I've only switched terrain/skybox/water off to look it more interesting.
So shadows don't keep strange anymore? (You know, getting cutted with end of floor brush etc.)
That would be great.
In case anyone really trusted to this image (I don't thonk so) - I was kidding you. This image was posted on 1st April, so it was only joke.
In case anyone else wanted this game - too late. 39Gamer was first who asked me, so he got the game.
Ok, thanks. I've forgotten about settings a little. I had to set close sprites for most of vegetation to avoid disappearing terrain and objects.
Unfortunely the viewrange is shorter in real. I have problems with low FPS in some places.
This looks really great.
I was looking for it but I haven't found it. Where is it? Is it in OPCL forum, features, news; farcry.crydev; crymods; DevKid credits?
Thanks for rating my mod. You've made my day better.
Bank robbery? Why not? But don't forget to replace those old computers with modern PCs.
Sorry for his yellow-green color. He'll have better color, of course.
Really nice one.
The goverment will be the bad faction for many reasons but I could make choices in the story, in one of them the player could begin work for goverment. Why not?
PS: Nejsi z České republiky? ;D
Not yet. There is too much to do in another places. (city, more villages, underground tunnels, empty places...)
I haven't even added AI points yet.
I hate them. Connecting balls - it's like game for 4 years old children...
The original preview is 4 times bigger (Ultra HD size) but it's too big for uploading here.
New Far Cry mod - Nice!
+ funny fact.
The description of previous two images is same. The funny thing is: I don't use CTRL+C, CTRL+V for this. Seems my mind is not different since September...
Nice graphic. I like the vegetation.
Not bad. Nice to see there will be custom cutscenes.
You want to use GTA V characters too? That would be interesting.
I'm glad that this is not my car.
As Niko would say. XD
There will be Claude Speed too?
Nice! Niko and Claude are my most favorite GTA charackter.
(Rest in Peace Vic Vance, I'll allways like you :( )
The environment around the building site ist't done yet. I've snapped this builded skyscraper because it is an alpha object of this area.
I know what you're thinking.
Yes, I must add cranes...
That's a good idea.
Old residents of the area hates this city (story will explain why) and the name could be next reason. (Russian alphabet doesn't contain "h", so they will be angry for problems with writing the name in cyrilics)
I mean "last updated". I belive it's a cheat towards the players.
Yes, this is just naked model, nothing else. I didn't want to upload it with "Replace Me" texture but I didn't want to "restart update time" without adding anything new. It is a nasty cheat for getting more visits. I don't want to cheat, so I had to upload anything interesting...
+ funny fact. I'm learning to play tenor saxophone (like this) but I didn't model it by the real object. I used Google images...
Heh, thanks for tracking. Anyway, do you want the key?
One word - amazing
I've smoothed the path now and it's better. The quad makes too sharp turns sometimes.
I've tried Fraps for this work before. The quality is much better but the time limit is quite short and I won't pay for the licence because I use it twice a year.
...51st. I'm under Mafia Titanic Mod.
...76th and more visited than DayZ.
There is problem in the HyperCam, it hates me.
The original lenght of the sequence was 26,9 sec and the HyperCam made it faster. The recorded version was 9 sec short. I had to slow it down but I had keep some higher FPS...
The sequence is still in the map (even with music), so you will be able to play it in the original speed.
It's not too fun ride with a quad there. It is hard to drive it even when I tried to improve driving abilities. I'll add a bike maybe.
He reminds me Pasos from Max Payne 3.
...almost forgot. You can even discover one easter egg there.
I know about that but I won't do that with pavements. It is not neccessary to see them in long distance. I do that with prefabed buildings. (For example swimming pool that is made mostly from "ww2_400x400" walls)
2 u 2. :D
Well, this is the "Ferris wheel town". (It hasn't name yet. I need some)
There are two squares. (old square and ferris wheel square) There are some enterable buildings and small foundry. It is not completed yet. I have idea about some old small medical building.
It is much more bigger than Krasnogorsk.
(Sorry for the darkness of this image)
Why don't you make some gameplay? People could tell what do they think about that. Me and as you see most of CryMods community likes that.
...or how about switching it on/off in settings?
...the brown "stain" between Castle and Krasnogorsk is a forest. There are no more forests yet.
I need names for "Castle", "Water tower village", "Town" and "Ferris wheel town"
Some added blur could make this mod visually really interesting. The graphics is important I think.
For example Borderlands - it couldn't be so famous without it's comics graphics.
Excuse me? I don't know what does it mean. Some specific kind of cable car?
I will improve textures and add some details. This is only preview.
PS: I will place this into second bigger town. Any idea of name of the town?
PPS: "News update" the whole map will be placed somewhere on the western coast of lake Ladoga near Petrograd.
You make nice graphic effects. That would be nice if you set whole mod into this graphic.
I heard you need some votes or something like that when you want to add a game to Steam.
If you will need some votes, give me a link, I'll vote, of course. Maybe I'll make some friends to vote to you too if you'll need.
Do you plan to work on Space Chaos and when you finish it, then TDS 2?
Are you blind? www.moddb.com/mods/past-attacks
Anyway, I'm 100% sure you've just visited it before. Check the eldest image of my mod...
This is really nice.
When I've seen the Mafia intro for the first time, I though the water looks perfect. This looks even better.
What had you to do for reaching this result. You changed the texture only or you've edited shader too?
I'm not 100% sure how about enemies yet. I have an idea about civil war and the player will join resistance and fight agnaist government. So there will be some civilians in the town, some workers in the port...but there is a garage with a tank, the army will preotect it.
I'm not 100% sure about that yet. Now I'm just only building map and I must learn something more about civil wars.
I will make episode two. It wil be a lot different than ep. 1.
You are the biggest troll I've ever met.
Heh, this screenshot is really old... Everything that in in this image isn't used in PA. (except KevlaraSuit and the road)
Now I'm trying to continue and I'm designing some open world Russian map. I've placed Dolphin Hotel into one town (No problem? You can be sure with mentioning in credits, of course)
And how about you? Just left Far Cry modding or you have some new ideas?
Where will the game be avalible when it will be released? It will be freeware game or you've/you'll send request to STEAM or anything else?
Anyway thumbs up and I hope you won't have to delay the release.
PS: Please, miss the part with shadow from my previous post. I've read the description after posting it and then the 5 mins. limit was out...
Great job man! I love your mapping skills.
Maybe you should disable player's shadow during car repair. There were two shadows.
PS: how about the aiming? The iron sight aiming without crosshair looks like a good idea but now it seems to be unuseful, do you plan to improve it?
In 3ds max. That wasn't anything difficult.
(Maybe I should try to improve the base. The texture is bad looking because the model is mashed.)
I'm getting inspired in photos, ARMA II and my country. I haven't ever been to Russia, so the environment isn't 100% authentic.
If there will be anything wrong in any picture, please give me a shout. I want to make realistic looking map. (of course)
Any idea for name of this town? I'm inspired in ARMA II's Chernogorsk. Anyway to call this town "Belogorsk" is a bad idea...
Plus some new news.
So... I don't know how long time you must wait for patch including dubbing. I've just sent an email with text to speak to one Czech dubbing company but I didn't ask them if they make English dubbing too, or Czech only. So I'm not 100% sure if they do that...
Россия - yes, I'm trying to make 2nd episode. There is 40% chance that this Russian will success during development... (for example "Felicia island" is dead. RIP July - Aughust; 2012)
Anyway (more than special) thanks to PVCF.
Maybe you should make this like addon of Mutant Crisis II.
There are not much people who visit this group and if you update your mod, your stats should raise.
If you find any bug or glitch, report it, please. There are some problems maybe yet. I'll release patch later.
Man I love this game! I own it for ten years and I haven't got to Las Vegas until this week.
Typical Postal :D
Have you killed Gary or got the book only?
Used from FJ2 beta.
Amazing work. Really nice.
Bad environment color. I've just changed it.
Looks really amazing.
Another ...well main character.
ps: his surname is an easter egg to one famous main character. Try to discover why...
One of main characters. (Thanks for his name, pvcf)
Sorry for low quality
Oh thanks, I'm glad that you enjoyed the gameplay.
Well, interactivity with people: waiter asks you if you want anything, there is a little fight with worker of a door switch and some seeking around guards. Any another ideas of interactivity?
Level interactivity? What do you mean with this? Possiblity of buying can of cola or flushing toilet?
This is unarmed level where you must seek around guards and ****** workers with wrenches. Do you think it could be interesting or borring?
And how about race? You were posting many posts here about it and now I've almost forgot about it.
I don't laugh. That's great. Now you can create missions like "The target lives in a corner of Beach Street and Treeless Ave. Heat him up!" and don't set target on radar.
Wow looks nice.
Could you tell me address? :D
Why not? Thanks!
Thanks. I work on it almost every day in present.
PS any idea of name for negro who is arrested with the hero? He will be quite important character in the story.
They don't need flashlight because they have heat vision + I think it looks more interesting in darkness.
But why not? There are some "problems" with generator because 5 minutes before this action hero had to restart main generator.
So it can die again and there could be fight in total darkness with enemies without KS and heat vision.
PS: sorry for the terrible quality, I've took this photo by my cell phone.
Great work man!
He grabbed helicopter.
This minimap looks much better than in Crysis!
Wow looks very good.
PS this will be racing level where you must win money?
I'm not doing big city level because:
A) I'm not skilled in creating city environment.
B) I'm usually doing it on my netbook and it is very weak. (I must turn terrain invisible because there are laggs when It's on.
Oh thanks. It's always nice to read possitive comments.
Looks really amazing.
Maybe you should to try to make something like "Far Theft Auto"
I'm trying to work on White Silla as hard as I can.
Nice! Tank in Far Cry. At last!
There are no bugs now? Nice
...Pay per day: 1000L (There was pound. Maybie font incompatibility.)
Mod update. At last!
Is there a black hole above the church?
This is how it looks when you "read the sound" in RX-SSTV programe. (You can try it. It really works but you must download it anywhere)
Post a comment here if you portray it please.
DAMN!! Sorry for that. :(
Ehm. Player can see own legs? Nice!
I hated invisible legs when I was playing FPSs before.
Je skvělé tady vidět pouze český, vývojářský tým.
Overall your mod looks really amazing. I love openworld games and I had a similiar idea like you but I am not skilled very much and I thought that it is impossible in CryEngine.
Good luck and I really hope that you'll complete it.
"It looks like in real" I thought when I saw it for the first time.
Far Cry has still amazing graphic.
I am not able to create good looking level with theese corner houses and you create amazing looking level.
p.s. Is there a person carrying a bag next to the sign?
How did you make player's shadow?
Will be CryPack5 relased soon?
Hehe really funny but you have true.
Ehm but this mod looks interesting.
p.s. is it sigleplayer or multiplayer mod?
I love Pat & Mat
Thank you for betatesting because I know this level very well and I know where to go.
I ll send repaired beta soon. (next week)
Everywhere is darkness and lights are too strong.
Ehm you have right, I ll set em weaker.
About the objective. I don t know. I don t have problem with that.
Look around the building and you will see way to continue.
One more thing. I forgot to upload player script to download so jumping among buildings injuries you but I ve added regeneration (I think) sorry about that.
Sorry subtitles are in Czech because I want Czech subtitles and English DUbbing and English subtitles and Czech dubbing. I hope You understand. You get objective. You must destroy bas tubes with explosive poison. It is near helicopter. Then you get new objective. The character was born in Czech Republic, so he gets "New message" in Czech "Nová zpráva" but objective is in English.
Thanks 4 comment.
Very nice Szczekus! Old mutant has got animation pack. (At last)
You need it for cutting trees for building your own house maybie. :-D
So you can use drugs to trigger slow motion? Good idea. I hope that DEA will not visit you. :-D
I wish good luck to you
To Szczekus: is it better now?
Here are used my signs so not everybody can understand my plans.
I hope I'll complete it.
Hey we have same friends
I'm gonna do mod. It'll be in North America and the main character'll be a Czech member of special secret America's forces. The character'll have special armored suit. Almost everything is only big idea in present. I hope I'll relase demo at least.