I started to work with CryEngine Sandbox eight years ago. (damn, already 10 years?)
I also work with Game Maker.
Yes, I'm planning a new game.
I'm slowly finishing my current game (right now most of the stuff can't be done by me, for example, I'm trying to get some music).
Meanwhile, I'm doing a technical preparation for a next game.
The Razor Sharp I was doing before was canceled because of amateur technical solutions. I've learnt better ways to do many things.
If I got it right, Chernobyl was supposed to be something extremely badass. A Zaporozhian NPP is the 5th biggest NPP in the world. It has 6 reactors VVER 1000.
Chernobyl has RBMK 1000 reactors. They work differently but the output seems to be similar. It had 4 functioning reactors, 2 under construction and I heard that on the other bank of the Pripyat river, there were supposed to be another 6 reactors. (I read that but I don't have a proof)
Also, Enerhodar (equivalent to Zaporozhia's Pripyat) has 54k residents and Pripyat had almost 50k. According to a blueprint seen in a documentary about the town, filmed before the disaster, the town was supposed to have around 10 microdistricts. Now, it has only 5.
Your description sounds great. Much better than what I remember. I'm looking forward to try it out and experience your part of work when it's done.
Once again, I'm really glad you've taken the development. Without you, the map would vanish.
Yes, the terrain wouldn't be more than 200x200 meters in the game. It's for test purposes only.
I'm still learning with 3d in Game Maker. So far, I didn't know how to make a terrain.
Finally came up with an idea how to turn heightmap into this. I'm also glad it doesn't consume much FPS. It's 128*128*2 triangles and the FPS is almost same as the empty map would have.
Would be funny if Val drove him away using the forklift with a wooden crate, while he's sitting on the lifted crate.
I've seen it. If you mean the thread with "chair vehicle", it is a map from Past Attacks: Episode 2, not from this one.
Anyway, I'm glad to see my work being used.
I was planning to release it a long time ago but I always forgot.
The game got its very own FB page. If you want to help me in an easy way, any kind of sharing or liking is appreciated.
Almost forgot. Even though finishing the development annoys me, the end is getting closer and closer.
Now the biggest complication seems to be the music. If you know any band that needs to be promoted, tell them about me. We could cooperate.
What? It's just a random guy in a black coat and a gas mask, in front of an yellow-rusty ferris wheel. :D
We also have an elementary school with 9 grades.
First, I must finish the comics. Every special character has one but there are only two comics for the regular character. I'll make another two comics and the translation can begin.
I'll send you a piece of a script using .txt. There's no real scripting needed, you'll just have to rewrite strings.
Nothing bad, have no fear.
I'm finishing high school and I don't feel like drawing rest of the comics and looking for people to make levels and music for me. In June I plan to return to the development and finish it ASAP.
I already have a new project in my head.
Nice to see your work here.
Now I got a burek related idea. :D (no fear, not removing it)
That would be a waste of a special character's potential if I didn't do that. :D
Btw, this is the reason why I'm not talking about the translation right now. First, I wanna have all texts inGame, then there's time to have them translated.
If you're wondering why there's no activity last time, it's because I got a flu, so I have no energy to carry on right now.
Damn, they're even more similar, than I expected.
I don't mean Bosnian, since you say it's your native language, I have no doubt. I meant the Serbian and Croatian. I don't know how much you speak them.
(for example, I understand Slovak very well but I can't use it by myself)
If you manage to translate it correctly for at least 90%, I'll be happy. If not, I'll contact a Serbian and Croatian (maybe tnlgg)
Thank you, I'm counting on you. Soon, I'll send you the instructions.
The demo will be soon availible to everyone.
That's the one from the text in the snow, right?
OK, I'll replace it with a scarf and maybe I'll add a special character who owns a fox. They could be a possible free addon, if I make a good AI for it.
Honestly, me too. I don't mind the fur industry and the stuff around it. Foxes are beautiful but wearing a corpse of a fox around my neck sounds weird.
But I'll leave it inGame.
He came in mind as one of the first special characters and he wouldn't be complete if the game didn't contain the song.
It's a fox. Does it look like it? If not, I can redraw it.
Really? I though you prefer more complex games. :)
Nice to read that. Now I just need to finish special characters and add lots of new maps (I'll hire some people to help me in order to avoid stereotype) and the game gets finished.
I like this idea but I still like the mountain panorama more.
I never liked working with terrain and it seems you have done it very well.