It must be a coincidence! (or a typo).
They are a lot indeed, i accidentally left subdivision on, so it looks more detailed but it wasnt on porpuse and the actual model does fit HL1 Specs, check the colored hand for actual polycount. Also thanks for the sugestions
I think i accidentally left subdivision on, hence so much triangles (the actual model is like 1600 tris and it should work), but i did not know about the weigth per vertex thing, thanks a lot for that info.
Gracias a vos por el apoyo ^-^
Is there any place where i could learn how to code custom buttons?
Así es la practica, aveces te sale otras te pasas xD
We live in South America sadly. Thanks for the suggestion also.
She is planned as a boss right now.
This is so cool! Where did you learn to make such a nice looking menu like that? I´m strugling to understand how to make custom buttons :s
Most likely yes, but rigth now we are focusing in other stuff, thanks for he sugestion!
Yes of course, this is just a placeholder ^-^.
It was just a joke, and a placeholder font, don´t panic xD
OH, I FORGOT TO ADD HIM TO THE PIC D:, he is in the mod... i just forgot to put him in the picture, sorry :P
If you havent read the description: Well, these are the characters that we thought would be most fitting for the MOD, because they are fun and they would work in GoldSrc. Bosses from the franchise will be non-playable so don´t worry they will be there. Are there any other characters mising that you would like us to add? Tell us!.
I´m pretty sure he meant a Mortal Kombat character xD
Thats sounds cool! I play it on my Sega Genesis, I wish I had an SNES though :,(
Forgot to add, Shang Tsung is basically imposible to add in this engine, at least without heavy engine changes, even Mortal Kombat 9 (2011) engine had problems with Shang Tsung transformations. Maybe he can added as a boss, but even that seems hard.
You have a point, and we are now interesed in Kano, Kabal and Baraka, but we cant see how Sindel would work. Also, bosses such as Goro and Shao Kahn etc will be non-playable bosses. Thanks for the feedback and recomendations, there were indeed helpfull.
Exactly, if we happen to think a better ability set then we migth add a character, or if one of the characters in this list dosnt seem good enough it will be out too. If you give us reasons then we migth consider a character to be in.
Which are missing? We are open to ideas! Tell us
¡Hola! Gracias por el interés, ahora mismo estamos trabajando en el proyecto, ahora cuando empiezan las vacaciones nos vamos a poner al día y vamos a progresar más rápido, lo más probable es que el MOD estará completo para fin del año que viene.
Cool!, but why is the currency of Hell "$"? Maybe it could be souls or something like that :P?
Did you managed to take a look at the original weapon code, or you made it from scratch?
Vicyous
That guy with Potatogun joined
Main Modeller of the HL: Mortal Kombat:The Fighting game.