It replaces Urban from Counter Strike, And yes, He has Counter Strike animations, Tomorrow I will upload a Half Life friendly playermodel. I made it about...
This mod aims to recreate the very popular fighting game Mortal Kombat on the Gold Source Engine. We are working really hard, and doing our best. We are a small team, just 3 people. Starting off, is edoc_32 who is our Main Coder, Vycious who is our main modeler, and last but not least me, I'm basically the mapper, and I'm learning a bit of coding. ----------- ------------- ---------------- Hope to finish this mod as fast as we can and we are trying really hard to make this possible. I'll be working on Raiden model today.
Hello everyone, Ian502 here!
First things first, I wasn't able to do much with coding this time because of procrastination. Yes I'm a sloth :P (But you should have figured that by yourself). But I sure made some progress with it.
Added a class menu, whenever you spawn by default you spawn as Sub-Zero, but a menu appears on the left, telling you which class you can Choose.
1. Sub-Zero ( Freeze Blast as shown + Ice Sword)
2. Scorpion ( Spear THIS IS NEW + Katana )
3. Reptile ( Acid Ball + Claws ) --> Acid ball works nice
Now now, on to the weapons:
I made the HUD system work properly (still no custom hud until I know something from edoc_32), so the weapons you switch are shown on the topleft corner like in regular Half Life.
Spear made + Fatality Included ---> There are some bugs with it, which I wasn't able to work out myself, but yes I am fully aware of them. (Like getting other players and/or yourself to the walls/floor/etc) Also, not moving the player correctly by teleporting it, It currently changes the origin from the target player to a position near to scorpion
Fatality : NetherRealm FireBlast
That's pretty much it for now, as I haven't made any progress on maps, or models.
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Feb 25 2015
Por rendir :S T.co
Feb 25 2015
Aksfkdkwokekfkdkdkk working really hard on the mod... Waiting for news on coding
Mar 15 2013
WELL, first tweet here, hope you enjoy.. We are working really hard on this mod. Especially edoc_32
Mar 7 2013
Nov 14 2012