Anime Fans of DBolical
484 members Fans & ClansRules for the group can be read on the front part of the group, questions can be sent to Kark-Jocke or you can comment at the front page of the group.
Rules for the group can be read on the front part of the group, questions can be sent to Kark-Jocke or you can comment at the front page of the group.
Developer group of Call of Duty 2 Frontline Remake Mod
United Fronts mod group. Devs for the mod with the same name.
This Group contains the developer of the CoD: UF, The biggest SP mod for Call of Duty.
Hi bro,can we be friends ?
how to fix "ai-vs-player" error
please rewrite the steps for me
thank you
Hello sir, I've been sent over by Slikk to ask you to teach me/point me to a guide about porting over vehicle models to COD2, could you please help? I tried googling for any, but there are only weapon related guides on the internet.
The reason why I I'm even asking this is because Slikk needs a better italian tank (https://www.moddb.com/mods/hard-core-tactical-mod/images/hctm2-pics/#7812058) and I've got the model itself (https://p3dm.ru/files/auto/tanks/11267-carro-armato-m14-41.html), but both of us don't know how to port this over to call of duty 2.
If that wasn't made obvious enough, I am a total newbie at this whole modding thing so please forgive any possible mistakes I might have made in this explanation.
hi there man how are you? I keep getting this error (cannot precache xanim/viewmodel_kar98mp_idle) when I try playing the dam mission. please if you know how to fix it I'dbe very grateful if you tell me how, I love this mod and I want to finish campaign with it.
MRW CoD 3.5 Patch
hello and do you know how to make mods from other video games ??
was trying to play the third mission of the British campaign,the mission with the dam.After the loading was done and i click to start the mission,I get an error-
Unable to precache 'xanim/viewmodel_kar98mp_idle'.
MRW CoD 3.5 Patch
have you found any solution?
Hey, could you teach me how to decompile/edit/recompile Call of Duty 1 maps? I'm working on a mod but I have no idea how to edit the BSP files and I can't find anything on the internet that I can make sense of.
Nevermind, figured it out
To be clear:
You can’t decompile maps. Well, actually, you can, but the result will be pretty messed up.