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Puoi pure prenderti le texture, non ci sono problemi!
Yes and no. There's still focus, but you won't get zergrushed by 10+ enemies at once without retaliating. You'll always have to focus your enemy to swing your weapon, but it'll deal some damage to the surrounding ones as well, based on the range of the weapon and the actual swing.
The Gothic mechanics are still there, it's just that the player has a slight advantage when fighting against real hordes.
Not at all, as I said I was busy with life. Since I wanted to play my mod and it crashed 3 times in 10 minutes, I've decided to rewrite it from scratch.
And it's working out pretty good so far. The steal/stun/assassinate is back and fully functional again.
Those will only take 2 seconds to do since it's just a copy-paste.
A bit of news.
Ditched the GothicSourcer and cleaned up the code as much as possible (kind of rewriting it from scratch).
A collection of new/old features:
Respawning plants and monsters. It'll take from couple days to weeks (in-game time) to respawn.
You no longer need to focus an NPC to damage him (like Severance: Blade of Darkness or Dark Souls)
FreeAim and all the goodies Mud-Freak created are in
Sprint is the ONLY thing that will affect stamina
Add the rest of the stuff I had in the previous release
Weapon Animations will be slower if the strength requirement is higher than X
Considerable difference between 1h and 2h weapons (speed and dps vs slow but massive damage)
No don't worry, it's my first time spriting and feedback is always welcome. I'll work on them when I have some time to spare :)
Which frames exactly are "wonky"? Is it during the normal movement or when aiming/shooting? (DoomSlayer spriter here)
THAT MOD I LIKE IS GOING TO COME BACK IN STYLE
Tough times with work/uni, so for now nothing new to report =(
No it's actually an abortion model I did some time ago. He's even better with the improved ponytail.
Doing what I usually do. Dothings, show things, do some other things, then release if I can.
Same stuff, nothign changed. Just bask in the glory of the new things :P
Do you guys like the new NH face? I just added Diego's eyebrows on him, he had that goofy-idiot looking smug that I really hated.
Yyyyyeeeah. But they ALL have a meaning!
I've become too predictable.
Working while listening to a lot of TW3 music... what could that possibly mean??? :O :O :O
I just hope you guys will like it when you'll find him in-game.
Many sleepless nights and tons of profanities.
Its during a combo, she'd be stupid to run around like that
So, I've been quite silent lately.
There are some new additions, I've completed texturing/modeling the final boss (no, there won't be any screenshots), there's an armor for a certain abysswalker, and some other really cool stuff thanks to an "anonymous" contributor (who I really really thank for the help).
I'll post "something" in a couple minutes. I'll be posting /deleting screenshots sometimes to tease you guys a little bit.
Hope you've been well and you all had a pleasant vacation on Easter. Love you all,
Hang in there a couple of days/weeks, pls.
Look who's back! How you doin?
Wish I knew how to.
Not done yet :)
You can dual wield already in this version, no training needed. You need a specific item (Curved Blade), if I'm not mistaken you have to kill the black troll to get it (it's behind him).
Try running it in windowed mode, this way you can access task manager and use the arrow keys to find and terminate Gothic II.
Maybe then you'll be able to take a screenshot.
No stamina loss when swinging swords. The bar will be hidden, and stamina will only be depleted with sprinting/jumping forward.
I'm trying to fix that exact crash =) I think I have the solution to it, but it'll take a little while.
In other news: **** STAMINA