This member has provided no bio about themself...
Texture is still WIP!
Check the hero movements, its the ultimate fighting stance for 2h swords.
I never thought I would include Artorias in my storyline XD
The battle for Vengard. And a piece of Nordmar to emd the mod.
Bit of good news (decent, at least)
Since I dont have time to script at work when Im taking a pause Im writing down everything that comes to mind regarding Requiem. I have now planned EVERYTHING that still needed to be planned. This includes 20 quest, 10 whopping boss fights and an epic conclusion to this mod.
Gotta write them all down in gotic code now but hey, at least Im done planning!
Also, REALLY IMPORTANT, looking for a good 3dsmax/Blender artist or someone who already created armors for Gothic. If you are that someone or know someone, let me know. thanks!
More or less, ive changed the storyline to make it good even without introducing a whole new world.
Story time: Ive decided to cut an awesome part that wouldve been in another world to include it in the vanilla one. Just cut my work by half since I had to populate the new world from scratch.
I hope youre enjoying the mod. Im doing a run myself and im finding it bretty gud at every chapter I save the quests ive done and the stats, fix everything and continue with a new game (from the last chapter)
As many might NOT know, if you eat 2 hunks of meat instead of one and 2 drinks, you wont starve as quickly. Because the system is like this: you get +1 thirst and hunger every 14 seconds. At a certain value youll get the notice. The more you eat the less youll be thirsty/hungry.
I'm not finding the whole thirst and hunger thing to be THAT gamebreaking.
Update on Khorinis/OldCamp CTDs
Long story short, I've been able to find and reproduce the bug. There's still crashing but the easy workaround is to "be" there before 21, so that NPCs are in position and draw torches correctly. Avoid teleporting there if it's past 21 o'clock.
Khorinis should be crash-free for now. I'm working on the Old Camp.
So sorry if I'm off the grid for lengthy periods of time but I'm completely swamped with both work and the university (gotta pay the bills somehow). I have 2 hours per day to spare, and I can't spend them all modding.
Hopefully I'll get some extra help for the remaining quests (many others have issues so work can't proceed steadily) but for now simply forget about this project and check this page in a couple of weeks.
Yeah, just credit me for it :)
Same. It's something in the .dll I haven't figured out yet.
Too? Its either mine or his. Requiem isnt compatible with any other mod.
Sure, nothing wrong with it.
No its a sound not playing, im working on a fix. But thank you for the warning :)
It's already like that, it's you guys that eat ONE thing once the indicator pops up XD
Alright, ill come up with something ;) really glad youre enjoying it!
Eat and drink more. Its displayed and there are malus-es only when youre not eating for a while. So, if you keep eating/drinking every like, 3-5 hours ingame works fine
The ultimate or the swing attack?
The ultimate has a CD that I still must figure out without making it OP. I'D say once per day, ou need a full rest to restore its use (a la Dungeons and Dragons)
For the unanimous damage, from the start (or when using 2h weapons) because its just natural, and with this you can avoid the "lets aggro one enemy at time" which is both unrealistic and cheesy
Also done, but not shown: damage "a la Severance", meaning that if you swing your sword in front of 3 people, the 3 people will get hurt, not just your target (if they're not parrying and they're hostile to you so there's no friendly fire).
Gothic folder --> Saves --> zip and send :D
Send me your save via pm ty
Raven boss: 100% done. Moving on...
I need feedback on the stamina/thirst/etc. Please use the forum so everyone can read the download comment first, thank you! :)
Requiem: Misc2 File:
Requiem: Scripts File:
Installation: DELETE Requiem_Core.vdf and put those two in your DATA folder (where the other .vdf files are).
Launch as always. Some quests won't work, big deal ggwp ENJOY.
What's new? Well ****, new stamina/thirst/everything, monsters will do special attacks (care, especially shadowbeasts, I forgot to tweak them so sorry in advance, they'll rape your *** quickly), added poison and bleed effects (hopefully to NPCs too).
If you wanna try assassinating people or blackjacking people insert these two bad guys: itmw_assdag // itmw_blackjack
Remember that the "Action" key is V to perform these things. Cheers!
Oh in case you forgot you can pick pockets by pressing left click behind people.
Added Sect Npcs but they won't spawn, sorry bros, you'll have to wait to next week when I come back!
Ill try to rush whatever I can do for the new quests (gotta do the Spacer work for the Sect camp) but if I don't do it before lunch I'll upload the fixed version with the new stamina/hp/thingya and **** everything. You guys totally deserve this. I'm sorry I couldn't deliver the mod I wanted (yet again), but I hope you enjoy the handful of new quests along with the new realism features. Of course, bear in mind that some quests may be still incomplete, but that's the point of testing, right?
I'm still testing an "a la Dark Souls" method for stamina, I'll playtest a little bit to see if it's good or bad.
PM me the error it gives you and what mods are you using so I'll try to replicate the error.