3D Modeller since 2001. I have worked on projects such as Perfect Dark for Half-Life 1, Sands of War for Half-Life 1, Perfect Dark Source for Half-Life 2, Kurok and Halo: Solitude for the PSP's Quake engine. I'm a 3D designer, with little experience on designing organics but plenty of experience on inorganics, and I also do all sorts of animations, humans included. I also like to translate any mod in Spanish, as well as helping on how to make a mod translatable into any language. I like playing airsoft games with good equipment, which has taught me how to mannipulate a weapon for better animations. Castellano de pura cepa.

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Report RSS USP .45 Low-Poly model and variations (view original)
USP .45 Low-Poly model and variations
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Description

Low-polycount model of a Hk USP.45, with the modifications USP Match and Mk.23 SOCOM pistols. No magazine in all of them. SOCOM has working ironsight, USP and USP Match misses it. USP.45 has 487 triangles, USP Match has 565 triangles and SOCOM has 556 triangles. Finished on September 9 and September 22 (SOCOM), 2005.