3D Modeller since 2001. I have worked on projects such as Perfect Dark for Half-Life 1, Sands of War for Half-Life 1, Perfect Dark Source for Half-Life 2, Kurok and Halo: Solitude for the PSP's Quake engine. I'm a 3D designer, with little experience on designing organics but plenty of experience on inorganics, and I also do all sorts of animations, humans included. I also like to translate any mod in Spanish, as well as helping on how to make a mod translatable into any language. I like playing airsoft games with good equipment, which has taught me how to mannipulate a weapon for better animations. Castellano de pura cepa.

Comment History
VGF
VGF - - 8 comments @ Modinformer Modinformant Podcast #1

It would be nice if there was any sort of text summary of the mods/news discussed. Besides that, keep the good work.

Good karma+1 vote
VGF
VGF - - 8 comments @ Update 5- The super dragon!

I am in both teams, PDS and Solitude, and PDS is trying to fix up the bugs that were in the latest public version, release, then grab a new team. We're struggling to keep that project alive, but our coder is not having enough time to help.

Yeah, PDS is adding some guns that were blocked out on the old version, maps and stuff.

As for the rest, I think we are cool now. Sorry for the trouble.

Good karma+1 vote
VGF
VGF - - 8 comments @ Update 5- The super dragon!

Alright then, on the SuperDragon case I have to admit that you do have a reason. I guess that my problem is that I felt that you guys were thinking PDS was dead and were ripping off the leftovers, when it's not that case. That is my problem, I hope you understand it, but I also believe that mod should not be in that case.

As for Halo, one thing is copying an original material, and another is making a mod based on a mod.

Good karma+1 vote
VGF
VGF - - 8 comments @ Update 5- The super dragon!

A) That's the second time you guys replicated a Perfect Dark: Source model and texture (Like you did with the shotgun)

and B)If you enter Carrington Institute when you load the N64 game, walk to the Weapons Training area and check out the computer by pressing the B Button, you will be able to see all the weapons of the game (IF you unlocked them), the first person view model, and in a 360 rotation degree.

So grab a copy of the N64 version and please stop copying out the wrong material.

Good karma+1 vote
VGF
VGF - - 8 comments @ An Update in Third Person

Looks like a pretty promising project. Keep it up, but don't forget about first person and external cameras. Are you trying to replicate MGS4 style of controls?

Good karma+1 vote
VGF
VGF - - 8 comments @ Perfect dark source style shotgun

That gun has been blatantly copied after the Perfect Dark Source project and not the original N64 version. I'm calling the team out right now.

Good karma-4 votes
VGF
VGF - - 8 comments @ SoftAir: Source

I think we already had that in the game, but you are free to try.

Good karma+1 vote
VGF
VGF - - 8 comments @ SoftAir: Source

Tell me your country and we'll see how is it called there, I guess. Both are the same, though.

Good karma+1 vote