This member has provided no bio about themself...

Comment History
Uranium238
Uranium238 - - 8 comments @ Cold War Crisis

Hi Sgt.Skleni!
I am registered on CWC Forum and tryed to says my opinion!
In my suggestions I am based on main idea of this TC. I am undestend it as: realistic units with simple resource, fuel, building and training systems. It was impossible for me to change opinion of Moderators (for example in speed of soviet tanks). For Me simply do something than to overpersuade people. That's why I decided just modificate CWC INI files.

If it is not difficult comment my map.

ThANKS!

Good karma+1 vote
Uranium238
Uranium238 - - 8 comments @ Money or Fuel

I am find bug: AI don't want to capture flag 06 (middle top of the map, chemical factory)
How I can to change it?

Good karma+1 vote
Uranium238
Uranium238 - - 8 comments @ Twilight Flame

This one of my liked map in C&C GZH!
ThANKS 2312222, Robok and CWC Team!
I find some interesting script MDK 1.2
One AI use many different land and air units (for example more than 12-14 tanks)at the same time. This is COOL!!!
How I can do it on my map?

Good karma+1 vote
Uranium238
Uranium238 - - 8 comments @ Barren Badlands

Simple but interesting map. I like it.
ThANK Man for re-made!

Good karma+1 vote
Uranium238
Uranium238 - - 8 comments @ Cutting The Enemy Threat

Good Map. Only I don't like Flamming trees.

Good karma+1 vote
Uranium238
Uranium238 - - 8 comments @ RFA/RDA

Nice map BUT bases tooooo close!

Good karma+1 vote
Uranium238
Uranium238 - - 8 comments @ Battle For Baghdad

In overall I am don't like the battle in city, but this map is very nice!

Good karma+1 vote
Uranium238
Uranium238 - - 8 comments @ Cold War Crisis

Nice TC!
But early versions (498) was better
Because it hadn't stupid micromanagnet tank shells
and unhandy soviet bunkers when enemy snipers kill infantry in bunker and snipers in bunker can not kill they.
Now CWC degradate and lost previous dynamics, realism, balance, simplicity and overall GAMEABILITY.

Good karma+1 vote