The Savior of Crazy Mod
This is the reason why employees get fired from a game development company, they release development images without permission to the leader, it becomes a "leak"
causing the employee responsible of the leak to be fired.
so if you want to be a good game developer in the future, don't release images/files with out permission.
You should have asked permission before you post it here.
Seriously, i don't like this render, and the model as well.
if you waited for my reply, i could already made this thing better.
Desaturated post-processing FX, thats why the fire looks white.
this one is for windows users.
Mac users will have the java version of the launcher and updater.
The host server is dropbox
Wow, the mod is back
the full release will be on Dec. 25, 2016.
it might also change if it will take us more time to implement the new units in the mod.
we still need to finish all of the new units before we implement it in the mod.
This time, i will model things step by step for faster development.
Step 1: Finish all the base models of all currently planned units.
Step 2: add more model details.
Step 3: add the House Color.
Step 4: add the model FX.
Step 5: add bones to every models.
Step 6: Work with the UV Maps and Textures.
Step 7: Export all models as .W3D
So yeah, i won't be finishing one model at a time.
it pitches up and down, allowing it to attack air units.
According to jordan, the turbines will be used to improve the speed of this tank.
Also, im not sure if im going to make it work like a jump-jet.
a "Tesla" unit is planned for GLA Vomit General
Yes, im working behind the scenes, im still modelling ALL of the Concept arts and
the other units that didn't make it in the release.
The Textures are not final, I might also change the chassis design because i feel like it needs a better one.
popscleman, you are not going to fix the mod, also, the mod is working so well, not broken at all.
there is just something wrong with your installation.
Yeah! im just busy for a while :P
cuz im in college now
Physical Trophy + Money would be better,
because Physical Trophy is much more memorable than the others.
It reminds You or the entire dev team on how much effort you/they did for the mod without even being payed.
and Money, this will help them buy stuff they need for mod development, they might turn their mod (Something like Total conversion mod) into a standalone game that can be sold or it can be a 'Free to Play' type game.
But still, a Physical Trophy is the best choice.
If its possible, then its a yes.
but if its impossible, then its a no.
yeah, cuz im going to college now, i might have few free time for the mod, so i need more than a year to release the mod.
still a demo version, i might change the lyrics, and make it longer.
also, wait for the model update
This P.N.R. will be available only for the Nuke general,
prerequisite: Adv. Nuke Reactor, War Factory, Propaganda Center, and be a 3 star General
also, it generates power.
yeah, its for the vomit general, it will replace the toxin tractor
You like orthographic drawings, wow!
Yeah sure, i will!
Skrillex inside dat ball bwuhahahaa!
"Released Oct 3, 2008"
Its the release date of the Original Crazy Mod
also, this will allow you to rate this mod.
Guys, the full release will be on Dec. 25, 2016
so you need to wait, but there will be a beta version that everyone
can play, but now, its still in the development stage, the dev version is only for the modding team of CMR.
Also, The mod will be using a launcher, meaning, installation is not "Insane" and will be able to work with other mods that also use launchers.
Yeah i will redesign that
i will Design a chassis that no one ever seen before, but i will keep Magachs turret design.
The Reason Why i leave in Antartica:
Nothing is Illegal YAY!
Took me 3 years before i realize, it was based from a meme LOL