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Comment History
unit0079
unit0079 - - 14 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

for quick action i can tell you my parameters and you can adjust how you want it;
generals settings;
-min/max squadssizes (1 to 2)
-max monstersquads per level (10)
-min/max monster respawn time (5 and 10)

about the factions options;as a clearsky i wanted all my naturals enemies to invade all maps and not the friendly factions,to my enemies factions ive put;
-min/max respawn time(5 and 10)lower number is faster
-min/max invasion size(2 to 5)higher number will spread faster
-min/max actives squads(5 to 10)
-min/max patrol (i let it standard)

this is my setting,keep in mind you can put higher depending on your pc,there is a max of npc you can have in a map before overpopulation and playing with 4-5 fps

when i had overpopulation i had to reduce;squadsize,actives squads sizes and reduce the invasion size

if it start slowly get a sleeping bag and sleep a week or 2,you should start to see a difference.

i thought i had the latest version lol,thank you for the 1.4.22. it seem to work.

Good karma+3 votes
unit0079
unit0079 - - 14 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

i had the same issue,how i solved it is i a have take a previous save before i get in x18,dropped the scientific detector(and others stuff but i think its the detector the issue in my case) i had in inventory,get back in x18 and i didnt look for artefacts until i get documents,and just before i got the documents finally the cinematic appear and door stayed unlock.
warning if u had this issue in x18 it may happen elsewheres;
-the secret door in sarcophagus(stayed locked)
-the door in monolith secret warlab door leading to the 7 consciousness,stayed lock and monolith guards was on the other side of the door.

in both case i didnt find how to open the doors,or was too lazy to try same tactic ,i just teleported the other side via debug mode and it worked/unlocked.

sry my english and good hunting stalkers

edit;its that or the only other thing i remember i have change is in warfare options;show enemies icons was off

Good karma+1 vote
unit0079
unit0079 - - 14 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

i think you can modify the 500$ to 0$ in warfares options

Good karma+1 vote
unit0079
unit0079 - - 14 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

how can you call/request or buy a chopper?i know how to buy veteran squads but i dont see any options to buy it?maybe its because im in clearsky faction and they usually dont have helicopters?

and is there a way to remove deads corpses/mutants quicker,they sometimes all over the maps.

Good karma+1 vote
unit0079
unit0079 - - 14 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

since my last comment i wanted to restart a new game with the news paramaters u suggested me.(and tried to translate correctly)

the game now run smoothly/good/very acceptable i have actions in every maps,most factions fighting each others corpses everywhere and no low fps due to overpopulation and factions captures/loses flags its more funny to watch.
it really start to be how i imagine stalker :)

here what i changed in warfare options;
preset;-smalls squads
general setting;-min/max monster respawn to 20
-minimum squad size;1
-max squad size;2

in every factions settings;-min/max respawn time to 20
min/max squadsize to 1
min/max invasion to 0(or 1 as u said)

except my faction(clearsky)min/max respawn time is 10 to 20 and
min/max squadsize 1to2

i have now spend like 2months(in game time,sleeping bag a lot :)),evrywhere i go there is no overpopulation in all the maps i visited(where usually i had overpopulations)

i like it like that but if you have a suggestion or something you think i can add/changes to get more actions without overpopulation please feel free to let me know

bug part;yes nitro is still not at jupiter,i thought i will revisit jupiter underground to see if its corpse will be there like the last game,but this time i found the 2jupiters scientists in the j. underground alives,along with fews ecolo npc defending the area(wheres the zombifieds usually are),they are armeds and reacting like a squad,i think if i was in ecolo faction i could recruit their squad,and i didnt find nitro in j. underground this time,didnt find him yet.

i took a picture of that (both j.scientists in j.underground)and a picture of nitro in j. underground as you asked last time,im not a geek like all of you and i dont know how to send you the pictures on -debug-mode.

good hunting stalkers :)

Good karma+1 vote
unit0079
unit0079 - - 14 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

il go check if hes still in the jupiter undergroud,i must be the 2nd to mention it because it was my first reply in a coc mods lol,thanks for the advices i will definitly try them

k i will reduce respawn time,and by -respawn rate set high-you mean min/max actives squads to a high numbers?

about min respawn time set to 15 and max to 90 as standard on each factions,is it minutes in game?real minutes?what should i put if you can give me a suggestion?i go check for nitro

edit; i got the picture but i dont know how to send/attach it to the post,any suggestion?

Good karma+1 vote
unit0079
unit0079 - - 14 comments @ 33 New Artifacts for CoC 1.4.22

hi i may have a solution for you,yes somes artefacts are undetectables with this mod,but if you clean the area around a artefacts zone,you send a companion in the zone with loot enabled on,he can find the undetectables artefacts,after its your choice,you buy it from him,you kill him or you send him in a fight to die and loot his corpse

why i say that is because,the companions can find undetectables artefacts,and those undetectables artefacts are the ones with the BEST properties :).good hunting stalker and sorry my english

Good karma+1 vote
unit0079
unit0079 - - 14 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

fsgame dont go in gamedata,below gamedata there is a line name fsgame,u must replace that one

remove fsgame from gamedata,and replace it with the file with same name

1.gamedata file-replace gamedata

2.fsgame file-- replace fsgame file

i hope my english is ok,peace

Good karma+2 votes
unit0079
unit0079 - - 14 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

be sure you dont shoot them by accidents,and if you have many mods combined,check those who interfer with factions,in worst case you may have to reinstall coc,and reinstall mod 1by1 until you find what is the issue/incompatibilty?

try with others factions if you have same issue,if yes i would check to a imcompatibility between 2 mods.

Good karma+1 vote
unit0079
unit0079 - - 14 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

what a awesome mod!definitly put more life/actions in the game.

yes i had to calibrate and make test and play many hours to realize that you can play with 2-3 fps because too many npcs lol.i wish my pc was faster.

with the latest updates its more stable

i played fews hours with setting every factions at min/max invaionsizes to 1 and later realize the population was growing faster than i thought(still acceptable but i saw my fps dropping so ive put all factions to min/max invasion to 0 except my faction to 1,and cleaned somes areas for a better fps,it worked because they didnt respawn for now)

as clearsky,i have set them to 1 on max/min invasion and 3 to min/max sizesquads and all others factions to 0 for the moment(i want to finish story first and i take my time,testing for any issues or overpopulations and how my faction progress to this parameters)

in general settings ive put max 10 monster squads,that give enuff actions on each maps for the moments.

in this condition red forrest,zaton and jupiter have no factions there,only mutants.

i would like to know what can i set differently to get more factions every maps fighting each others without overpopulates bases factions on others maps?like mercenary base in dead city,i have like 60-70 npc there but no enemies yet.soon as i finish the story line i save and test the max npc i can put evrywhere without lagging too much

for the bugs parts as a clear sky faction;
-in jupiter,i can trade with freedoms traders and they are suppose to be enemy,the loner mechanic of jupiter is absent,to later find him dead in jupiter underground(his name is nitro i think)

-at rostok there is a outpost where the duty faction dont react to mutants,which is confusing a bit

-at some random locations i see others npc clear sky with no leaders,cant talk to them

the passive/aggressive option doesnt work and once you recruited a companion you cant dismiss/fired them,they follow you always.

exept for the minor bugs and the 2-3fps playing because i was unexperienced,this mod with coc is the best i seen from all the stalkers games combined.

you did a amazing job with that mod and i want to thank you,sorry my english

Good karma+1 vote
unit0079
unit0079 - - 14 comments @ No More Room in Hell

with a good team this game rock!

Good karma+4 votes
unit0079
unit0079 - - 14 comments @ No More Room in Hell

hi admins/mods,i had problem with 1.6 and i have finding the problem,servers was not all update to 1.6.thats why i wasnt able to join many servers.
i was skeptic about free mod before.since 1.6 it is so much more fun.i have bought many 50$ games on steam but i prefer playing nmrih =D.this game deserve to be on steam asap this game will have thousands of players.my congratulations for this very funny free game,one of the best survival zombies games i played.the immersion is good.cheers and i wish you good continuation (english=2nd langage)

Good karma+4 votes
unit0079
unit0079 - - 14 comments @ Beta v1.06 Release

i love nmrih but i have a issue since 1,6.i cant play in 80%+/- of the server,i tried 1,5 to 1,6 update,uninstall all and reinstal 1,6 full 3times and still cant join many servers,what ami a doing wrong(i had no problem with 1,5) HELP

Good karma+1 vote
unit0079
unit0079 - - 14 comments @ No More Room in Hell Team

i love nmrih but i have a issue since 1,6.i cant play in 80%+/- of the server,i tried 1,5 to 1,6 update,uninstall all and reinstal 1,6 full 3times and still cant join many servers,what ami a doing wrong(i had no problem with 1,5) HELP

Good karma0 votes