tulevik.EU consists of two brothers, Riho and Raimo Peterson, whose passion for retro games has led to the creation of an indie game development company. We've always been fans of pixelated graphics and most of our games will draw inspiration from the days of old, providing a nostalgic atmosphere for those who grew up playing NES, SNES and MS-DOS games. There's no strict role distribution within the team and we'll both be involved in all the aspects of game development, but Raimo has a strong background in writing and translation and Riho has years of experience in programming and composing music. tulevik.EU is based in Estonia, where the video games industry is still rather underdeveloped, but slowly gaining momentum.

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Office Management 101 - Alpha Demo released
Office Management 101

Office Management 101 - Alpha Demo released

Office Management 101

Try a taste of the upcoming satirical office life simulation tycoon game set in a fictional capitalistic dystopia.

Finally some news
Office Management 101

Finally some news

Office Management 101

We've been quiet here for years, but things are finally coming together!

Lake Serene v1.0.0 released
Lake Serene

Lake Serene v1.0.0 released

Lake Serene 1 comment

Full release for the game designed to condition you to relax.

Rotating a 2.5D isometric map
Office Management 101

Rotating a 2.5D isometric map

Office Management 101 4 comments

The classic isometric projection comes with some inherited problems, like objects staying hidden behind walls. There’s always a solution though.

Big things ahead for our tycoon
Office Management 101

Big things ahead for our tycoon

Office Management 101 2 comments

One of the biggest changes since the last update is that I can now say “we” instead of “I”, since earlier this year Edvin Aedma, one of the guys...

Artificial Intelligence in OM101, vol. 1
Office Management 101

Artificial Intelligence in OM101, vol. 1

Office Management 101

Introduction featurette explaining the evolution of the AI in the game.

Progress on the next pre-alpha release
Office Management 101

Progress on the next pre-alpha release

Office Management 101 3 comments

I'm glad to report that things are moving on despite everything. Next closed pre-alpha version release coming within this year is looking pretty realistic...

Lua scripting in LibGDX
Office Management 101

Lua scripting in LibGDX

Office Management 101 4 comments

Lua is a popular scripting language used for many games. Here's how I integrated it into Office Management 101, the upcoming business sim. Possible future...

A year in the making
Office Management 101

A year in the making

Office Management 101 5 comments

The fist year of development has passed so quickly. Here's what's happened so far.

New alpha release out
Lake Serene

New alpha release out

Lake Serene

New release for the game designed to condition you to relax.

Lake Serene Alpha release
Lake Serene

Lake Serene Alpha release

Lake Serene

Download now available for the IGDA Estonia Game Jam 3rd place winner.

Closed pre-alpha testing has begun
Office Management 101

Closed pre-alpha testing has begun

Office Management 101

Office Management 101 unceremoniously entered the first testing phase a few days ago and is now accepting applications for testers!

Random isometric character generation
Office Management 101

Random isometric character generation

Office Management 101 4 comments

A closer look into the graphics of Office Management 101 characters.

Do the work!
Office Management 101

Do the work!

Office Management 101 3 comments

Lately I've been drawing and redrawing and redrawing female character animations.

Progress update
Office Management 101

Progress update

Office Management 101 2 comments

Despite delays things are still progressing. Read all about it here.

Quick update
Office Management 101

Quick update

Office Management 101 1 comment

Just wanted to let you guys know I'm close to wrapping up with the title screen for now and I'll get back to the game itself this week.

Woes of isometry
Office Management 101

Woes of isometry

Office Management 101 9 comments

Some of the problems I faced when creating an isometric game engine for Office Management 101.

Implementing a savegame system
Office Management 101

Implementing a savegame system

Office Management 101

An overview how saving and loading system was implemented in Office Management 101.

More devlogging is required!
Office Management 101

More devlogging is required!

Office Management 101

Yesterday the highly popular Paper, Rock, Shotgun featured Office Management 101 in their DevLog Watch column.

Back on track
Office Management 101

Back on track

Office Management 101

It's been a while, huh? I'm back working on the game full time again, here's the news!

Gameplay features volume 2
Office Management 101

Gameplay features volume 2

Office Management 101

Continuing where I left off last week, this is the second part in the series describing the features of the upcoming business sim Office Management 101.

Gameplay features volume 1
Office Management 101

Gameplay features volume 1

Office Management 101

The first article in the series describing features of the upcoming business sim game Office Management 101.

A long overdue first news post
Office Management 101

A long overdue first news post

Office Management 101 7 comments

When I started working on the business sim Office Management 101, I had just quit my job as a software developer. I had some money saved up and felt no...