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[WoR]TrustyJam
[WoR]TrustyJam Oct 23 2014, 10:04am says:

He sure is special alright - we intend to have all sorts of faces ingame, not just the generic action-man ones. :)

+1 vote   media: Union Private Sack Coat
[WoR]TrustyJam
[WoR]TrustyJam Oct 7 2014, 2:49am replied:

Thank you for the kind words and for your donations! It's the only sort of funding we've had so far.

+3 votes   game: War of Rights
[WoR]TrustyJam
[WoR]TrustyJam Sep 18 2014, 8:16pm replied:

Most of the buildings are carefully reconstructed after the original blueprints of the real life buildings and will be fully enterable.

+3 votes   game: War of Rights
[WoR]TrustyJam
[WoR]TrustyJam Aug 13 2014, 8:36pm replied:

Well unless you're living in a very tough neighbourhood, I'd say going outside in real life has a much lower chance of getting hit by a stray cannonball than the forests of WoR will offer. :)

+1 vote   media: Updated look of the forests
[WoR]TrustyJam
[WoR]TrustyJam Aug 6 2014, 2:04am replied:

There is no cryengine 4 - we're using the latest build available on steam

+1 vote   game: War of Rights
[WoR]TrustyJam
[WoR]TrustyJam Jul 9 2014, 11:15am replied:

No release date yet. :)

+1 vote   game: War of Rights
[WoR]TrustyJam
[WoR]TrustyJam Apr 10 2014, 8:06am replied:

Hello Matthew. Thank you for your interest in WoR. We cannot possibly include all of the battles of the civil war - the number of maps needed to be created would be in the hundreds.

We very much strive to achieve the highest level of authenticity as possible in our game. Therefore each map takes an enormous amount of time to research and recreate. At the moment we're sticking to what we've announced; the maryland campaign of '62 - but who knows what we'll announce in the future? :)

+2 votes   game: War of Rights
[WoR]TrustyJam
[WoR]TrustyJam Apr 2 2014, 7:15am replied:

That's still to be announced.

+1 vote   game: War of Rights
[WoR]TrustyJam
[WoR]TrustyJam Mar 17 2014, 4:40pm replied:

Thank you!

+1 vote   game: War of Rights
[WoR]TrustyJam
[WoR]TrustyJam Mar 1 2014, 5:08pm says:

Thank you for the kind words, gents!

+3 votes   article: Field report 11: The creation of maps
[WoR]TrustyJam
[WoR]TrustyJam Feb 3 2014, 6:27am replied:

Thank you. It will indeed - we hate low view distances on grass here at Campfire Games. :)

+1 vote   media: Flowers of WoR
[WoR]TrustyJam
[WoR]TrustyJam Jan 10 2014, 4:14pm replied:

It does indeed - thanks! :)

+1 vote   game: War of Rights
[WoR]TrustyJam
[WoR]TrustyJam Jan 9 2014, 10:10am replied:

We appreciate the kind words and support! :)

+1 vote   game: War of Rights
[WoR]TrustyJam
[WoR]TrustyJam Nov 9 2013, 9:59am says:

Thanks for the feedback!

The eyes could use some work indeed - the ones we're showing off here are only placeholders (and the rest of the body is very much a WIP as well).

+3 votes   media: Confederate Enlisted
[WoR]TrustyJam
[WoR]TrustyJam Nov 2 2013, 10:16am replied:

Thanks for the feedback. Which fence are you talking about? We have several segments of each one.

+1 vote   media: Sherrick farm scene
[WoR]TrustyJam
[WoR]TrustyJam Oct 25 2013, 4:56am replied:

We're quite a lot more on the team than just Hinkel - thank you anyways! :)

+2 votes   game: War of Rights
[WoR]TrustyJam
[WoR]TrustyJam Oct 22 2013, 7:28am replied:

Thanks! Nope, not yet. :)

+2 votes   game: War of Rights
[WoR]TrustyJam
[WoR]TrustyJam Oct 10 2013, 3:39pm replied:

Thanks. :)

+1 vote   media: Antietam Lighting Upgrades
[WoR]TrustyJam
[WoR]TrustyJam Oct 8 2013, 3:27pm replied:

Thanks for the kind words gents!

+1 vote   media: Cornfield at North Woods
[WoR]TrustyJam
[WoR]TrustyJam Oct 7 2013, 9:32pm replied:

If you're referring to a gameplay video, nope! That there is a screenshot... :)

+2 votes   media: Cornfield at North Woods
[WoR]TrustyJam
[WoR]TrustyJam Sep 30 2013, 11:34am replied:

Thanks!

We won't be having a third person view. We want to put you in the shoes of a civil war soldier, not above him.

+2 votes   game: War of Rights
[WoR]TrustyJam
[WoR]TrustyJam Sep 27 2013, 2:46am replied:

Thanks. :)

+2 votes   game: War of Rights
[WoR]TrustyJam
[WoR]TrustyJam Sep 26 2013, 2:15am replied:

Thank you! So far we're only talking about Antietam - stay tuned though. :)

+3 votes   game: War of Rights
[WoR]TrustyJam
[WoR]TrustyJam Sep 5 2013, 2:09am replied:

Yes.

+3 votes   game: War of Rights
[WoR]TrustyJam
[WoR]TrustyJam Aug 31 2013, 6:33pm replied:

Regimental banners, yes. Customizable, maybe.

+2 votes   game: War of Rights
[WoR]TrustyJam
[WoR]TrustyJam Aug 31 2013, 6:29pm replied:

We appreciate any kind of feedback we can get from our followers indeed (so thank you all for giving it to us!). That being said, we have a quite set direction we want to take this. We can understand that people may compare us with games such as M&B which is totally fine, although they should keep in mind that we're here to create something quite different indeed and we are most certainly not going to create a clone of it. :)

+1 vote   game: War of Rights
[WoR]TrustyJam
[WoR]TrustyJam Aug 31 2013, 10:16am says:

Thank you all! We'll work as much as we possible can although we won't rush it, so quite a bit of patience will be required I'm afraid. :)

+1 vote   media: War of Rights - New Features Demo
[WoR]TrustyJam
[WoR]TrustyJam Aug 30 2013, 5:35pm replied:

Appreciate it, thanks! We will. :)

+2 votes   game: War of Rights
[WoR]TrustyJam
[WoR]TrustyJam Aug 30 2013, 5:10pm replied:

1: There will be classes (a functional chain of command), yes.
2: Yes.
3: We will implement a system quite similair to the one you mentioned.
4: We'll go into detail with this at a later date.

+2 votes   game: War of Rights
[WoR]TrustyJam
[WoR]TrustyJam Aug 11 2013, 4:05pm replied:

We're working on it. Stay tuned. :)

+2 votes   game: War of Rights
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