I am a semi-Professional Mapper, who is knowledgeable and experienced in testing and developing in single player and multiplayer based platforms. I work with the following current generation and next generation developer tools: Unreal Development Kit (UDK), Source Developer Kit's Hammer World editor (Source: SDK), Cryengine 2 and 3. I have a vast understanding of architecture which allows me to translate images into real time game worlds. I put my heart and soul into bringing the most realistic and immersive worlds to the players so they may understand the complexity of a story in a single player campaign, or to help players have a much stronger strategic approach to the planning involved in multiplayer gaming. I have a passion for games and a motive to help move the gaming industry as a whole into the next generation of technology and art fusion, which we know and love, gaming.

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