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Latest tweets from @trashgames

RT @TheTraceGame: We've been playing @BojanBrbora and @Trashgames's noir murder mystery, #Criminel, this week. Have you tried it yet?

Mar 14 2015, 9:37am

RT @wicid: We got the chance to review the brand new game, 'Criminel'. It's a cracker! T.co @BojanBrbora @Trashgames @ste

Mar 13 2015, 12:03pm

RT @AppStore: This is a crime game based in 1890 with amazing face-mapping, and it's terrifying. [iPad Only] T.co http://

Mar 10 2015, 8:20pm

RT @dannybirchall: Criminel game featured on the App Store home page! Nice work @BojanBrbora @Trashgames @StefKaday ! T.co

Mar 5 2015, 4:34pm

@kristinmoore2 Criminel is out now! Enjoy! T.co

Mar 5 2015, 1:06pm

RT @dannybirchall: I've been murdered! #Criminel T.co

Feb 23 2015, 4:40pm

Article on @killscreen about my latest project with @BojanBrbora T.co @ScreenWellcome

Feb 23 2015, 4:14pm

RT @killscreen: Solve murders with science in the dark and grimy streets of 19th century Paris. T.co T.co

Feb 23 2015, 2:52pm

RT @pvirapen: Friday beers @playhubs with the @gumbugofficial crew, and @BojanBrbora and @trashgames T.co

Feb 6 2015, 12:57pm

RT @PocketGamer: Wanna be a dead body in #Criminel? You can thanks to @screenwellcome! Follow + RT to enter! T.co http://

Jan 28 2015, 2:35pm

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Trashgames

Trashgames

Developer with 2 members, invitation only

Trashgames is a single man operation based in London, England. Currently working on freelance and in house projects for iPhone, iPad and PC/Mac using...

Unity devs

Unity devs

Hobbies & Interests group with 1,299 members, open to all members

For all Unity developers and developers-to-be, both beginners and professionals!

Post comment Comments
JamiezRascall
JamiezRascall Aug 26 2010, 2:48pm says:

Hey man liking the look of the game. Any chance are you using 3ds max for models? because am struggling to export models to unity.

+1 vote     reply to comment
trashgames Creator
trashgames Aug 26 2010, 7:08pm replied:

I'm not using 3D Max for this project, although I have used it in the past. Unity engine is pretty good with various file formats. On this project I'm using Blender to export to .fbx files which are then imported into Unity. As far as I know you can import .max scenes directly into Unity, or you can export them to .fbx from 3D Max. Hope that Helps!

+1 vote   reply to comment
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