I'm an IT student in Belgium who plays around with programming in his spare time. I'm currently only using Eclipse and Photoshop, nothing else.
I'm an IT student in Belgium who plays around with programming in his spare time. I'm currently only using Eclipse and Photoshop, nothing else. I've started from zero lines of code, I'm building everything myself. Except the textures. Some I make, the others @ OpenGameArt.org
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I'm currently studying for my exams in two weeks, so the changes I'm making now wont be as big.
I did manage to make some major changes this week. For example, I changed a lot about the inventory system. It's tweaked better now, and part of the same window instead of a new window. It also has better performance now.
Another major change: In the demo, the character walks around in the map. This allows only for a small map. But now the character stays in the middle, and the map moves. This is more like most games, and allows for big maps instead of only one map the size of your window.
Over the next couple of weeks, I will not be able to spend a lot of time on this project. I have to study for my exams, which last from the 12th of August until the 23rd of August.
Latest tweets from @txskproductions
Started a new project yesterday. Gonna be a SpaceInvaders inspired game. T.co
Oct 12 2013, 2:19pm
Currently taking a break and working on the website. T.co
Sep 28 2013, 10:46am
Currently cleaning old code.
Sep 21 2013, 10:00am
Release the v0.1.3 build 24 hours ago, already over 800 views on IndieDB! Thanks guys!
Sep 11 2013, 4:51am
Roughly finished actionbar
Sep 10 2013, 5:34am
Currently working on a actionbar system
Sep 9 2013, 10:33am
Finished the stats menu code!
Sep 3 2013, 8:43am
finished the image for stats menu, now starting on the coding
Sep 3 2013, 5:12am
added skillpoint counter
Sep 2 2013, 6:11am
Released version v0.1.2. This build includes spells, skill tree, loading images and more!
Aug 25 2013, 12:52pm