Games, Apps and more! ToxSick Productions is a indie software developer who is mainly focused on apps and games. You can find information on this website about released software, projects under construction and more!

Martian Madness

Martian Madness Martian Madness

Updated 9 months ago Released May 27, 2014 Single Player Adventure

Martian Madness is a fun infinite sidescroller! Explore different planets and watch out for treacherous terrain. How far can you run? It is not as easy...

Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Jul 28, 2013
Invitation only
Send Message
Members Only
Join this group
Group Watch
Track this company

Latest tweets from @txskproductions

@KenneyWings @lifeisfeudal_ besides, the wait is worth it, a very promising game, with frequent updates

11hours 21mins ago

@KenneyWings @lifeisfeudal_ the waiting depends on the age of the server. The recently resetted servers dont take 2 minutes

11hours 25mins ago

A demonstration of A* pathfinding in my latest project! (multiplayer browser game!) #libGDX #gamedev #indiedev

Mar 25 2015, 2:43pm

RT @dermetfan: I fixed so many bugs today I feel like I never ever wrote a proper line of code before.

Mar 25 2015, 1:55am

Currently also working on a new website. Here's a preview! It'll be ready in a week or two! #libGDX #indiegamedev

Mar 24 2015, 4:03pm

RT @OsarisGames: Building a simple house in Alchemist's Awakening (pre-alpha). #gamedev #indiedev

Mar 23 2015, 12:19pm

It's apparantly not possible to use Ashley with libGDX HTML5/JS without getting a billion errors #libgdx

Mar 21 2015, 3:38pm

Working on a mutliplayer 3d browser game(early stage). gonna try to make it 3d! #libGDX #gamedev #indiedev

Mar 21 2015, 1:39pm

@badlogicgames reddit?

Mar 21 2015, 7:18am

@badlogicgames MathUtils.random(Integer.MAX_VALUE) caused it in the dist version. Using MathUtils.random(Integer.MAX_VALUE-1) solved it.

Mar 20 2015, 8:51am

Embed Buttons

Promote ToxSick Productions on your homepage or blog by selecting a button and using the embed code provided (more).

ToxSick Productions
ToxSick Productions
2 members