Thank you very much :)
Nice details on the walls. I also like the doors and ceiling.
Doesn't look as tough as Vasquez but she will do the job! :)
Old textures, old engine, old style.
How can this still look so good :)
Trempler planned to use it in a Sven Coop map. I dont know if he has finished it already.
Haha, I already thought someone might think that when seeing two robot projects in a row but its totally random in fact :)
However I have to admit that I never really liked wearing fov-limiting stuff in games. The gasmask in Paranoia was one example.
But I guess you just have to get used to it.
Einfach nur hervorragend :)
Schon allein die Decals da hinten an der Wand sind gut platziert. Tolle Details, tolles Licht, perfekte Szene. Erinnert mich sehr an einen Bereich aus Opposing Force.
His face, epic!
Was that face-texture made from a stock-photo or delivered by a team member? :D I bet its one of the developers, right?
Nice rails by the way.
I can already hear the orchestra.
Very nice atmosphere and lightning :)
Very nice area and good rocks!
Very nice effect.
Also very nice canyon and river.
Glad you liked it, thanks too :)
Really nice models! :)
And great to see something is going on in the Freespace universe.
Maybe a little late but a happy new year to you too! :)
Danke danke :)
Sounds very interesting, thank you in advance! :)
Classic railway, nice :)
Heey... welcome back :)
I am as interested in it like I was in the beginning, maybe even more. But it takes much work to accomplish certain things, so I will have to force myself a lot.
Oh and thanks for the vote!!
Thank you, of course you are right :)
I know right?!
It's about time somebody creates a machine for this.
Right, thanks :)
Wow, that would be... I dont know, huge. Even if I were a coder (which I am certainly not) I wouldn't see a slight chance to mix something like GoldSRC and the Blender game engine.
Nono, I am thinking of using something else already.
Thanks for your comment, great to see you.
I can hear a Bloodsucker that is eating a bandid in there ^^