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Comment History  (0 - 30 of 161)
ToTac
ToTac @ Osprey

Awesome! And so is the Apache!

Good karma+1 vote
ToTac
ToTac @ Preview

Niiiice o_o

Good karma+3 votes
ToTac
ToTac @ renanthevampire

Hey there. I just realized an old comment of yours from Sep 29th 2012 (http://www.moddb.com/mods/outbreak-2/images/call-me-xenmaster) and I want to thank you for that! :)
By "realize" I don't mean I haven't read it back then, but I guess I forgot about it and since it was an outstanting comment I feel bad for not responding to it in any way.

So, that's that.

Also: Good luck with your HL:Source Redux project!

Good karma+1 vote
ToTac
ToTac @ common offices

Nice lightning back there! Everything as awesome as always.

The only thing that looks a bit weird, if you think about it, are the round brickstone corners, but only of you care about realism. Otherwise I dont mind them and I am sure nobody else does.

Good karma+1 vote
ToTac
ToTac @ Nohra's Concealment

Yes and no :)
I am learning C++ since January. It might take some more months until I will finally touch Half-Life code but I definitely want to continue the mod!

Thanks for your interest!

Good karma+4 votes
ToTac
ToTac @ Custom Desktop Background

Thank you! :)
Yes, dynamic would be ubercool indeed.

Good karma+1 vote
ToTac
ToTac @ HL: TEA - Bugfix

*Thumbs up*

Good karma+1 vote
ToTac
ToTac @ creeping

Extremely nice :)

Good karma+1 vote
ToTac
ToTac @ [obsolete] Jackhammer 1.0.155 (Win32)

Hi there :)
I tried Jackhammer for some time now. First of all, it's very nice to see that there are some people who still create tools for quake based games, so thanks a lot to the developers of such tools!

As you might know there are several other thirdparty editors for Quakes map format, respectively hammer clones, and I have to admit that I've never found any of them as good as the original. I dont say that because they lack awesome new features, no, they just lacked simple features of the original Hammer editor, which seem so important to me, that I dont even bother to use anything else, no matter how awesome it might be otherwise.

Yes of course, it is still an alpha version and I surely dont want to offend anybody by just throwing mean trollkiddygarbagelanguage at you, so please just take it as my personal opinion.

So, here is what I am missing in Jackhammer most at the moment:

- in Hammer I am able to drag the 2d views by pressing Space+LeftMouseButton, in Jackhammer its the MiddleMouseButton only and I cant seem to modify the hotkeys yet
- a possibility to adjust the color/brightness of the grid
- the possibility to move selected vertices in vertex mode by pressing the arrow-keys or moving them directly in the 3d view with the LeftMouseButton

Thats all for now I guess.
Continue the good work!

Good karma+3 votes
ToTac
ToTac @ Chemical Research laboratories

Nice details on the walls. I also like the doors and ceiling.

Good karma+1 vote
ToTac
ToTac @ Female Marine

Doesn't look as tough as Vasquez but she will do the job! :)

Good karma+1 vote
ToTac
ToTac @ Nothing

Old textures, old engine, old style.
How can this still look so good :)

Good karma+3 votes
ToTac
ToTac @ Robot Eye

Trempler planned to use it in a Sven Coop map. I dont know if he has finished it already.

Good karma+2 votes
ToTac
ToTac @ Insect Robot

Haha, I already thought someone might think that when seeing two robot projects in a row but its totally random in fact :)

Good karma+1 vote
ToTac
ToTac @ Gas Mask

Nice :)

However I have to admit that I never really liked wearing fov-limiting stuff in games. The gasmask in Paranoia was one example.
But I guess you just have to get used to it.

Good karma+2 votes
ToTac
ToTac @ s1a1

Einfach nur hervorragend :)

Schon allein die Decals da hinten an der Wand sind gut platziert. Tolle Details, tolles Licht, perfekte Szene. Erinnert mich sehr an einen Bereich aus Opposing Force.

Good karma+1 vote
ToTac
ToTac @ Lead Character Wallpapers

His face, epic!
Was that face-texture made from a stock-photo or delivered by a team member? :D I bet its one of the developers, right?

Good karma+1 vote
ToTac
ToTac @ Last Supply (WIP)

Classic.

Good karma+1 vote
ToTac
ToTac @ Drink, Drug, Gamble, Game

Nice rails by the way.

Good karma+2 votes
ToTac
ToTac @ BM-13 Katyusha

I can already hear the orchestra.

Good karma+6 votes
ToTac
ToTac @ deep inside black mesa freezer

Very nice atmosphere and lightning :)

Good karma+1 vote
ToTac
ToTac @ s1a1

Very nice area and good rocks!

Good karma+1 vote
ToTac
ToTac @ Bonus Level (End)

Excellent.

Good karma+3 votes
ToTac
ToTac @ custimized view acceleration for trigger_camera

Very nice effect.
Also very nice canyon and river.

Good karma+1 vote
ToTac
ToTac @ How to get a model from Blender to GoldSRC

Glad you liked it, thanks too :)

Good karma+6 votes
ToTac
ToTac @ Inferno

Really nice models! :)
And great to see something is going on in the Freespace universe.

Good karma+3 votes
ToTac
ToTac @ Thanoshld

Maybe a little late but a happy new year to you too! :)

Good karma+2 votes
ToTac
ToTac @ ToTac

Thanks :D

Good karma+2 votes
ToTac
ToTac @ Nohra's Concealment

Danke danke :)

Good karma+2 votes
ToTac
ToTac @ A summary of the project

Sounds very interesting, thank you in advance! :)

Good karma+2 votes
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