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Comment History
tortoos
tortoos - - 2 comments @ Red Alert 3: Upheaval released!

Thanks a lot Bibber, because of this mod I got my friends playing red alert 3 again. Fantastic job on the units,they play almost exactly like they do in uprising. One question though. Have you ever considered attempting to balance the giga-fortress, or are you going to leave it just how it was from uprising. As for now, we're currently playing with a "no giga-fortress" rule.

Good karma+1 vote
tortoos
tortoos - - 2 comments @ Red Alert 3 Paradox

I have a question actually. The mod is looking very good but balance wise, I'm curious about the allies. Are they going to be like in red alert 2? Really powerful endgame but can be beaten early on, or more like red alert 3 where they have some really weak, and admittedly useless units (who the **** uses dolphins if you can use a riptide, assault destroyers suck *** in the damage department and the mirage tanks have pathetically low health) but the few units that do well do REALLY well. I'm curious because, I liked the tactics the allied faction allows for, but at the same time was really disappointed with the paper thin strength of a ton of their units and they're generally horribly raped in naval and armor warfare. If nothing else, please raise the health of mirage tanks. They're so pathetically useless to any other heavy tank or armor it's not even funny.

Good karma-4 votes