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Comment History
Tomigun
Tomigun - - 5 comments @ O.G.S.E. 0.6.9.3 OGSR x64 1.0007 Engine Update

Greetings to the authors of this beautiful mode,

I would like to create a translation into "Czech" (Czechoslovakia) for this mod. I managed to extract the data from gamedata.db_xlocale (en-US) and wanted to build my translation on it. I translated the menu and wanted to test the functionality. I have set the configurator to Russian, then I extracted it from db_config localization.ltx and edited it according to my country settings (language = cze and f _west) and then uploaded everything necessary to gamedata folder of course according to the correct structure of the folders.Next I modified fsgame.ltx to primarily load data from the gamedata folder. ($app_data_root$= true|true|$fs_root$|_appdata_\$game_data$= true|true|$fs_root$|gamedata\). Then I turned on OGSE again but via bin XR_3DA to avoid damaging the settings via the configurator.The game has started but only in non language mode, only visible strings.

Is there any way to do it better?
I would translate the texts and prepare the data for our language version.if you were willing to include it in your mode. One more little thing my language has a few specific features of "šččžýáíé", but it should not be a problem the original engine could work with them. Stalker_soc also had prosefional dubbing in Czech.

Please respond. Would it be possible to include a translation in your mode? Should I start working on the translation?

Thank you in advance for your reply.

Good karma+2 votes
Tomigun
Tomigun - - 5 comments @ NLC 7 Build 3.0

Thank you for creating this option. I'll try to implement it.

but I have another problem. I have NLC7-3,0mod + translation. But I don't know how to save on hard save. For the fireplace I can use only F6 (quick storage) but if I go to the menu for the fireplace. I can not save the game, is here only load game. The mode I do not have instructions, everything touches. Is there a save menu or special procedure?
Thank you in advance for your reply.
I am sorry for my bad English

Good karma+1 vote
Tomigun
Tomigun - - 5 comments @ Christmas news and updates

Please add news on bgmod.com

Good karma+1 vote
Tomigun
Tomigun - - 5 comments @ The Battle Grounds 2.2 news update.

I'm really happy that you have added to my map into the next version of BG2. According to the pictures I can tell you that her perfectly polished. Earlier I wrote to BG forum, I'm going to substantiate battle "Battle of Guilford Courthouse" 15 March 1781st. Fate had it but did not want and my computer broke down and I lost all data. But when I see the effort on the part of BG and I plan to once again plunge into the SDK. Perhaps I can hand out this map under the tree. Thanks BGDev. and all players.

Good karma+2 votes
Tomigun
Tomigun - - 5 comments @ FN-P90

yes it is true that the entire charge and stretching conclusion should be left-handed

Good karma0 votes