With the release of the SKD is there any plans to take this beyond simply a mod?
With the release of the SKD is there any plans to take this beyond simply a mod?
Hi, seen this everywhere. Can we get rid of this please? Every graphics developer knows this so much junk right now. Here's Notch's take on it: Notch.tumblr.com
Keep up the good work, looks like it's getting somewhere!
I want to know where they describe that reflection thing! I saw that in the demo but wasn't sure what they were talking about or how they did it.
Sweet, also there are several demos and etc. out about generating random cities.
Ehh... not a fan. It looks weird and grey and like bad light bleeding. I'm more of a fan of a spherical harmonic ambient term, essentially a single spherical harmonic irradiance probe, combined with SSAO. Produces a nice way for normal maps to have definition as well as subtle (or not so subtle, if that's your preference) ways to differentiate between normals pointing in different directions. And of course SSAO is just plain good at giving visual clues as to objects spacial relationships, as well as being at least somewhere in the vicinity of having a physical basis.
Give me Idtech 5 any day. Ultra high res textures don't take a largely appreciable longer time to make than low res ones and as an artist never having to worry about if I can or can't do something (texture wise) would be a great boon.
COG, a cool gaming site Colonyofgamers.com
(Hey, might as well double plug right?)
Tombofsoldier
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